No news found
Started by 123outerme, December 28, 2015, 10:23:14 pm
0 Members and 1 Guest are viewing this topic.
Quote from: DJ Omnimaga on May 25, 2016, 02:57:29 amOn a side note, I was wondering if you were using a map editor or something to make map more easily? And even though you don't want people's help for map making to avoid them being familiar with the game before release, do you still accept help from beta-testers?
Quote from: DJ Omnimaga on July 18, 2016, 06:13:07 amAh ok. Is it easy to paste the map data inside a program? I always wondered how it was constructed and if sometimes the sprite order got messed up.Also I hope this is finished
Quote from: DJ Omnimaga on July 23, 2016, 06:10:17 amAh I see now. Hopefully the new worlds are more fun to make. Does the engine allow adding plot twists or events, by the way?
Quote from: DJ Omnimaga on August 13, 2016, 10:22:53 pmOuch, I know the feeling. I wouldn't bother. My arms would get sore. X.x
Quote from: DJ Omnimaga on August 28, 2016, 03:57:46 pmDo you plan to add larger skill animations for the higher tiers of upgrades?
Quote from: DJ Omnimaga on August 28, 2016, 04:26:41 pmI meant larger than 8*8 pixels, such as cycling the entire battlefield with real(5
Quote from: DJ Omnimaga on August 28, 2016, 06:52:20 pmFor magic animations, you might need two copies of the battle screen and invert one, so you can update the LCD only when needed. That way you can also control which part of the screen you want to invert or cycle.Also nice ^^
CodeWalr.us 2.0 © 2019, DJ Omnimaga & Juju
Page created in 0.047 seconds with 38 queries.