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Started by 123outerme, December 28, 2015, 10:23:14 PM
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Quote from: DJ Omnimaga on March 24, 2016, 05:01:15 PMI'll try the new version you sent me later .Also what do you mean by moving the post? DO you want your post above to be moved in the other topic or do you want another post to be moved instead?
Quote from: DJ Omnimaga on March 27, 2016, 02:51:22 AMSo I downloaded the new version and get an Invalid Dim error on If 3=L1(1
Quote from: DJ Omnimaga on March 29, 2016, 08:27:54 PMOk, so I managed to get in the game now with the new version. I'm gonna check it out now.EDIT: By the way, while it's nice to not have random battles everytime we open a chest, maybe there could be trapped chests at some point in the game that hides monsters and trigger a mini-boss fight. Final Fantasy had those sometimes.EDIT: @123outerme the INVALID DIM error is still present, but this time on 3=L2(1 instead of L1(1 (it happens in the game menu after pressing the down/up arrow)
Quote from: Dudeman313 on March 29, 2016, 08:59:51 PMMaybe you could have chests that send you to a different location for the story or something?It may or may not be an original idea...
Quote from: DJ Omnimaga on March 29, 2016, 09:25:13 PMFor that I think teleporters would be better anyway. Something you could perhaps do is have the boss morph into a warp zone instead of giving a warp item, but that would require changing the game quite a bit. Also I tried the new version and found no issue. I assume that no River Lake maps have been implemented, right?
Quote from: DJ Omnimaga on March 30, 2016, 02:54:41 AMYay! By the way, one of the NPC mentions East Pole and how it has no enemy. Will this be a reachable area in the game?
Quote from: DJ Omnimaga on March 30, 2016, 06:45:57 PMLol I see then. Actually it's a nice idea, since it might make people curious and search even harder for that location. (especially if you implement blatantly visible side-quests such as treasure chests, in addition to a less visible side quest, then they might think East Pole is another secret).
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