Started by 123outerme, December 28, 2015, 10:23:14 pm
0 Members and 1 Guest are viewing this topic.
Quote from: DJ Omnimaga on August 31, 2016, 03:36:51 amSince color calcs have no motion blur, you might be able to speed up the animations without making each frame hard to distinguish.
Quote from: tr1p1ea on September 01, 2016, 07:59:43 amLooks awesome man! Still running very well speed wise.
Quote from: DJ Omnimaga on September 02, 2016, 05:24:58 amDo we still get 0 gold every battle like in one of the last versions I tried? Also sorry I haven't gotten time to try this yet (extra sleep and stuff) D:
Quote from: DJ Omnimaga on September 12, 2016, 04:42:23 pmAh I see . Nowadays I usually make the amount of gold gained per battle entirely based on the enemy level, which means I get between 1 and 99 gold. I don't remember if I used multipliers in First Fantasy, though.Also, you should add shops where you can buy potions and have one attack upgrade cost 999.
Quote from: DJ Omnimaga on October 13, 2016, 10:14:45 pmHm interesting. I sure hope this allows you to save space. Any progress recently, by the way?
Quote from: DJ Omnimaga on October 19, 2016, 04:24:13 pmI definitively can't wait to see the next dungeons. But take your time.
Quote from: DJ Omnimaga on October 21, 2016, 04:27:59 pmThat looks cool . You should make the roads darker, though.
CodeWalr.us 2.0 © 2020, DJ Omnimaga & Yuki
Page created in 0.037 seconds with 36 queries.