Looking back through our news pending queue, a few programs for several platforms have slipped under the radar over here. You might have seen them before, especially if you frequent other calculator websites, but in case you haven't, you might want to check them out!
-Scogger CSE (TI-84 Plus C Silver Edition) http://www.ticalc.org/archives/files/fileinfo/465/46596.html
This puzzle game by Iambian is sure to occupy you for a while and it has amazing graphics
-Shades (TI-84 Plus CE): https://www.cemetech.net/programs/index.php?mode=file&id=1381
A puzzle game with impressive game per TI-BASIC standards
-Twilight Legion (TI-89): http://www.ticalc.org/archives/files/fileinfo/465/46558.html
Although this game apparently dates back in 2010, it never was available online until recently for some reasons. But now that it is, we finally have a Super Smash Bros clone for the TI-89 and it looks and plays great!
-Worship Vector (TI-Nspire CX): https://tiplanet.org/forum/archives_voir.php?id=324575
A port of a Tower Defense game in 3D that runs surprisingly fast for the platform. Requires Ndless.
-Radioactive Wastes (HP Prime game that looks similar to Sokoban): http://www.hpmuseum.org/forum/thread-4840-post-44427.html#pid44427
HP Prime game releases are very rare outside the TI community, but this is one quality release there. It reminds me of Sokoban but it is different. To go to the next level all waste must be a critical mass.
-Rip'Em (HP Prime): https://github.com/boricj/ripem https://www.omnimaga.org/hp-prime/announcing-rip'em-a-third-party-firmware-for-the-hp-prime/
This member recently joined Omnimaga and immediately announced a mysteious project that turned out to be a hird-party firmware for the HP Prime that could finally allow ASM and C development. Use it at your own risks, but could this lead to a revival of the HP Prime platform among ARM assembly and C programmers?
-Space Limit (PICO-8) http://www.lexaloffle.com/bbs/?pid=16428
PICO-8 is a fantasy command console supporting Lua games with old-school graphics. It is mostly known for 2D, 16-color games with 8x8 sprites. However, someone has made a quite amazing 3D polygon engine in it, which resulted into Space Limit. Maybe it could be used for a Star Fox clone?