Now with 20% more walruses
Started by 123outerme, October 15, 2015, 10:35:37 PM
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Quote from: DJ Omnimaga on December 14, 2015, 03:12:45 AMNot bad, I can't wait for the next version and screenshots. By the way, have you tried implementing my gradients from the code I shared the other day?
Quote from: DJ Omnimaga on December 16, 2015, 07:53:43 AMDo you mean the Input command? And to implement your own gradient color by color you would need to use a list.Otherwise you can just experiment with the values (the part before decimals)
Quote from: DJ Omnimaga on December 19, 2015, 07:43:46 PMIdeally thr trick is to experiment in trial and error fashion. Try to change the number before the decimal. Many values will give you good gradients.
Quote from: DJ Omnimaga on December 28, 2015, 11:53:54 PMGlad to see this back into action.
Quote from: DJ Omnimaga on December 29, 2015, 08:48:44 PMDo you still plan to add more rooms, btw?
Quote from: DJ Omnimaga on December 29, 2015, 10:49:50 PMI'M ok with 2 appvars. I definitively need to investigate one day about why map data grows this large, though.Is there a world map, by the way? I didn't get very far in the beta because of the ERR:SYNTAX bug when leveling up. Also, I was using a real calculator, which has a sticky down arrow button problem.
Quote123outerme I'm back peeps, well sorta123outerme by that I mean I'm going to bed now but I've been testing Sorcery of Uvutu a little on real hardware (although it was an inferior build I played on just to pass the time) and I've got some work to do123outerme But also I'm expecting a really exciting shipment, a battle-grade lightsaber (from UltraSabers, if you care enough) to come in tomorrow so I'll probably never show my face again123outerme So thanks for reading my life story and I'll probably never see any of you again. Good night San Diego, drive safely!
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