0 Members and 1 Guest are viewing this topic.
The easiest way would be to install TINCS 3.2. It will generate some TI.Image resource in the old string format.The format itself is known and documented by TI, in fact, as well as here: https://wiki.inspired-lua.org/TI.ImageBut yeah, it's slow and annoyingly large, Image resources from 3.6 on are much better.Supporting old versions seems like a rather moot point, The majority of people have 3.9 if not 4.0 (and some still have 3.6... Earlier ones are very rare)
Used image: 320x240 full spectrum gradientTI-Nspire OS 3.2.4draw image string: 15.12msTI-Nspire OS 3.6draw image string: 14.08msdraw image resource: 14.51msTI-Nspire OS 3.9draw image string: 14.16msdraw image resource: 14.15msTI-Nspire OS 4.0draw image string: 14.26msdraw image resource: 14.21ms
-Image data embedded directly in the code makes transferring code between editors and people much easier
-Images [strings] take up significantly less file size
-Image strings can be manipulated to manually reverse images, or replace colors within an image
Just because some techniques aren't regularly used doesn't mean everyone should stop using them, though. That string image thing is interesting by the way. I didn't realize that we could change some image parts on the fly by replacing some string elements.
Page created in 0.078 seconds with 54 queries.