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Also I didn't know you made games for the 3DO. I think there are only 20 official games available for it but I didn't know that console had any homebrew programmers. EDIT Actually it's the Virtual Boy that only had 20 games. The 3DO seems to have many more, except that I heard that only one or two exclusives were good.
The 3DO, unlike the Sega Saturn and PSX, has no copy protection and it's protection for unlicensed games has since been cracked. (it was a 256-bits RSA key)
The lack of enough good 3DO-only games, along with the high price, are what caused the 3DO to sell poorly. It definitively had potential, though, because it had some impressive-looking games even if they were often available on other consoles.
Also the thing is that Road Rash, Samurai Showdown, Street Fighter 2, Wolfeinstein 3D and Bust-a-Move were not exclusives. AN exclusive game is when that game only gets released on 1 single console (for example, Mario Kart 8 with the Wii U and Halo for Xbox). The games above were also available on multiple other consoles that were far more popular (SNES and Sega Genesis, most notably)
Brute-forcing Nspire OS encryption keys is even easier than factoring 512-bit RSA keys, by a large margin. But that's another, even more off-topic story.
Anyway I'm as surprised that the 3DO even used RSA keys in the first place. I was sure that those started being used in the early 2000's or so.
OGG Vorbis is way better, anyway.
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