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nKaruga, PC demake of Ikaruga (ported from TI-Nspire)

Started by matrefeytontias, September 15, 2015, 05:35:07 pm

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Dudeman313

I just think the TI-84+'s IkarugaX should be ported to the CE.
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DJ Omnimaga

February 12, 2016, 05:58:36 am #31 Last Edit: February 12, 2016, 06:00:24 am by DJ Omnimaga
Oh ok, I thought you meant the TI-Nspire CX version. Matref had issues getting the CX version to run at a fast enough speed, so a CE version would need to be closer in style to IkarugaX than nKaruga. The 84+CE is reportedly 48 MHz, while the Nspire CX can run over 220 MHz.

Anyway back on topic, I can't wait for the next nKaruga PC update. :) I think it should have some 8-bit music tracks in the style of this :P


Hayleia

Quote from: Dudeman313 on February 04, 2016, 01:39:23 pm
I just think the TI-84+'s IkarugaX should be ported to the CE.
Another port that would be facilitated if Axe was ported to CE. Actually all game ports would be.

That's why we want Axe for CE, not to have a bridge language between Basic and Asm, but to port everything faster and have an on-calc language.

matrefeytontias

nKaruga has no trouble running at full-speed on TI-Nspire CX, even non-CX. It's just that I thought that the game deserved a bigger audience than only the TI-Nspire scene - eventually I want to become a professional game dev so that's definitely a good thing to add to my portfolio.

You can still disassemble IkarugaX (good luck with that) and use MateoConLechuga's black-white to color helper tool thing. I don't remember how it's called but I know it exists.

DJ, regarding the music Blvtch is actually making remakes of the original game's music, so there's not much to do about it I guess.
My TI games (some got their own article on non-calc websites !) : http://www.ticalc.org/archives/files/authors/112/11202.html

My moozik (100% free metal) : http://www.soundcloud.com/matrefeytontias

Dudeman313

Has anyone ever noticed that when playing IkarugaX, that when there are bullets on the screen, the game sloooows down a lot?
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matrefeytontias

Oh really --' remember the game runs at 6 MHz, not 15. Of course it's slow, with this much activity on that poor TI-83+ screen (originally).
My TI games (some got their own article on non-calc websites !) : http://www.ticalc.org/archives/files/authors/112/11202.html

My moozik (100% free metal) : http://www.soundcloud.com/matrefeytontias

Dudeman313

Oh. But would it still run fast overall if it was ported to the CE with the Nspire's graphics?
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matrefeytontias

Well that's not really possible since nKaruga (the Nspire game) is a different game from IkarugaX (the 83+ game). One is not a remake of the other.
My TI games (some got their own article on non-calc websites !) : http://www.ticalc.org/archives/files/authors/112/11202.html

My moozik (100% free metal) : http://www.soundcloud.com/matrefeytontias

aeTIos

Though I suspect it could run pretty well if you stripped the background.
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Dudeman313

February 12, 2016, 08:32:02 pm #39 Last Edit: February 12, 2016, 08:39:46 pm by Dudeman313
Quote from: matrefeytontias on February 12, 2016, 01:13:12 pm
Well that's not really possible since nKaruga (the Nspire game) is a different game from IkarugaX (the 83+ game). One is not a remake of the other.

I was unaware of that... :P
I just think I'd like having IkarugaX on my CE, but with graphics as cool as nKaruga.
EDIT:
Well, now I'm confused...
Quote from: matrefeytontias
This is the beta release of nKaruga, a faithful clone of the famous shoot-them-up Ikaruga for your TI-Nspire !

Are you sure it's not a remake? 'Cause I thought that's what a clone was...Unless you ment it just had different and better features, which in that case, I would want to have an nKaruga port on my CE possibly called cKaruga. :P
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matrefeytontias

IkarugaX and nKaruga are both clones of the same game, Ikaruga, but those two are not related.
My TI games (some got their own article on non-calc websites !) : http://www.ticalc.org/archives/files/authors/112/11202.html

My moozik (100% free metal) : http://www.soundcloud.com/matrefeytontias

Dudeman313

Well, in that case, there should be a IkarugaCE.  ;)
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DJ Omnimaga

Quote from: aeTIos on February 12, 2016, 01:27:08 pm
Though I suspect it could run pretty well if you stripped the background.
You would also need to lower the color depth. On the 84+CE there are multiple display modes it seems (even a 1 bit color mode, according to the Alien Breed topic), which basically use a smaller portion of the screen, but displayed in 320x240 resolution with fewer colors. This would increase the game display speed.

aeTIos

Nah, I'm pretty sure you can keep it 16-bit. Maybe make it 8 bit for retro effect (double sized pixels gogo)
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DJ Omnimaga

The pixels would not be double-sized. When you switch to 8-bit mode on the CE while in TI-OS mode, the screen basically zooms in like this, with different colors:


https://youtube.com/watch?v=zFVD8od6qdk

Then you can use each individual pixel in the 320x240 grid, but with only 256 colors.

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