Now with 20% more walruses
Started by gameblabla, August 19, 2015, 08:48:31 PM
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Quote from: gameblabla on April 22, 2016, 02:45:25 AMMame for TI Nspire, you want it ?It's yours my friend, as long as you debug it with GDB !TNS fileGithub repoTrying to port Wolf4SDL and guess what ? Crashes.Crashes before the application even starts...Same thing for MAME apparently.
Quote from: gameblabla on April 23, 2016, 02:09:33 PMTo compile Mame, you actually need to comment out the os.h file.Maybe i should file a bug for this but you should completely remove this file because it conflicts with a lot of applications out there...
QuoteAnd the uncompressed executable is 30MB, so debugging it is out of question...
QuoteI guess it's really dead then...How about you look at Wolfenstein 3D instead ? https://github.com/gameblabla/wolf4sdl_nspire
QuoteI will see if i can't port KEGS instead, it's pretty fast on my computer and it takes like less than 1% of my cpu,it should run pretty fast on nspire.
QuoteEdit: Works fine here on OS 3.1. Probably also a memory problem. enable_relative_paths doesn't seem to work though, I had to place the .wl1.tns files in /documents.
QuoteProbably also a memory problem
Quote from: Vogtinator on April 23, 2016, 07:54:30 PMHere you go.
Quote from: gameblabla on April 23, 2016, 07:58:14 PMQuote from: Vogtinator on April 23, 2016, 07:54:30 PMHere you go.Thanks, i don't know how you got it to work though...It crashes right away on my nspire. (OS 4.2 btw)I will reinstall my OS and go back to OS 3.1.
Quote from: Vogtinator on April 23, 2016, 08:05:59 PMJust tried on 4.2 CX CAS (firebird) and it works fine. Do you have the latest ndless?
Quote from: Vogtinator on April 23, 2016, 08:32:31 PMI don't have access to my calc right now. There's only a few possibe causes for a crash on HW: Unaligned access and other HW side-effects.The whole lot of GCC warnings point to the first.
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