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[HTML5][javascript] Platformer game

Started by ben_g, July 07, 2015, 10:27:24 pm

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alexgt


DJ Omnimaga

Quote from: ben_g on September 04, 2015, 01:20:35 pm
Quote from: DJ Omnimaga on September 04, 2015, 05:14:30 am
Is it possible to share levels?

Certainly. Once you made a level in the editor, save it to one of the 3 save slots. Then, refresh the page, click on Community levels, then click on Your levels. It will list your filled save slots there and give you the option to play your level, upload it to the community levels page, or generate a share code. Share codes don't require registration and don't send anything to the servers, but those codes can get very long and therefore they only work for small levels. To upload your level to the community levels page, you need to be logged in with an account from our forum (this is to prevent spam and to have a fully featured account system without having to program all that myself). Once you're logged in, click the upload link, enter a title and a description, click the upload button, and you should see your level appear on the community levels page.
Very cool. Thanks for the tip. :)

Jokeriske

The platformer is almost complete!

BTW: im jokeriske from velocitygames :)

DJ Omnimaga

Heya Jokeriske and welcome to CW :3=

Great to hear :)

alexgt

Awesome! I will try it out ;)

And welcome to the forums :)

Jokeriske

The platformer wont work on .tk from now on you will have to play it trough the .be version :)

DJ Omnimaga

Is it because .tk uses those annoying frame redirects? I tried using .tk with Omnimaga back then and people kept getting logged out after logging in...

Jokeriske

its just because we are planning to switch to the .be version, there are some issues with .tk version so we bought a very very cheap domain name

DJ Omnimaga

Well, .tk is not known to be very stable. In 2004 and 2010 dot.tk had severe downtimes, often leading to 40-70% uptime. Plus domain names expired after 90 days without enough traffic nor activity IIRC.

Also that reminds me, have you gotten to contact the author of that one clone of your platformer on Gamejolt? I remember someone posted a link to that game there and it seemed extremely similar to your game.

Jokeriske

yes ben did contact him, he said he didin't knew about his game, wich i personally dont believe but if he says so , he said if his game is complete he will be crediting Ben.

Heres the source : http://gamejolt.com/games/the-hard-platformer/112556

ben_g

Quote from: Jokeriske on March 16, 2016, 11:53:09 am
yes ben did contact him, he said he didin't knew about his game, wich i personally dont believe but if he says so , he said if his game is complete he will be crediting Ben.

Heres the source : http://gamejolt.com/games/the-hard-platformer/112556

I'm also not 100% sure about it either, but since I'm against the extreme copyright actions many big corporations take (like always online DRM for singleplayer games, games actively blocking the steam sharing feature, the company behind the 'Pixels' movie attempting to send DMCA requests to every single video on the internet with the word 'pixel' in it, ...). Because of that, I'd rather let 1000 people copy or steal my game, than to take down the game of 1 innocent person. So as long I'm not absolutely 100% sure it's stolen, I'm not going to request it to be taken down.

The concept is very simple, it's not unthinkable that someone came up with something very similar by himself.

DJ Omnimaga

Yeah copyright-not(C) companies are quite irritating at times, and sadly, there are invidivuals in the community who tried to adopt such practices in recent memories, which we tried to discourage (maybe successfully?). Protecting our work is a must, though. I guess at some point you could check the source code in case.

Also it's a good idea to put your game under a good license, same for the source.

On a side note, have you made any progress on this platformer, such as new additions?

Dudeman313

I thought it was finished? ???

And that he's working on a v2(a hopefully easier v2), I would guess it's complete.
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DJ Omnimaga

Oh I don't remember. I thought that it was near complete but that some pre-made levels still needed to be added. But again, now that Jokeriske is working on v2 I assume that this platformer has now been replaced.

Dudeman313

It's still on the site, so I'm not sure. The v2 hasn't been mentioned on Velocity.
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