Now with 20% more walruses
Started by ben_g, July 07, 2015, 10:27:24 pm
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Quote from: ben_g on July 25, 2015, 06:19:13 pmQuote from: Unicorn on July 22, 2015, 04:32:05 pmI think that'll happen:Spoiler: ShowHideI'm working on it. I was at a scouts camp this week, so there was no progress during that time. It may take a while though.Quote from: alexgt on July 23, 2015, 02:50:25 pmIt works!!! I think the clock runs a little fast because I usually get througt the tutorial in ~1:30 and I got throught at 3:00 xDAnd the speed isn't that bad at all.The clock should be more or less accurate, since it's based on the system time, not calculated by counting frames. The speed of the game itself can indeed vary though, since it assumes that the screen updates at 60fps. I will fix this when I'm doing the fine tuning at the end of the public beta.BTW: as you guys mentioned, the game does run on many mobile devices, though it's usually not playable because there often is no keyboard. I'm planning to add on-screen buttons to allow the game to be played trough a touchscreen. I don't know when that will happen though, since it's rather hard for me to debug since I don't own a smartphone.
Quote from: Unicorn on July 22, 2015, 04:32:05 pmI think that'll happen:Spoiler: ShowHide
Quote from: alexgt on July 23, 2015, 02:50:25 pmIt works!!! I think the clock runs a little fast because I usually get througt the tutorial in ~1:30 and I got throught at 3:00 xDAnd the speed isn't that bad at all.
Quote from: DJ Omnimaga on July 31, 2015, 10:44:09 pmBy the way, what is the max size of custom levels and is it possible to remove enemies/walls?
Quote from: Unicorn on August 01, 2015, 08:45:20 pmAwesome the level auditor is already quite good, in my opinion. But I think I found a bug, I went to the community levels option, then went back to the main menu, but then I couldn't' click on any of the options.
Quote from: DJ Omnimaga on September 04, 2015, 05:14:30 amIs it possible to share levels?
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