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Started by JWinslow23, May 12, 2015, 02:55:57 pm
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Quote from: DJ Omnimaga on May 15, 2015, 07:09:26 amThat's actually a good trick I guess. I was wondering if anyone would use it in BASIC. Since you just fill the entire screen then it counts as using the allowed resolutions, just rendered slowly during pre-rendering (I would have issues with it if you did fancy animations such as rendering every two line of pixel then the rest, though )And yeeah I am really impressed by the speed considering the large amount of Text commands that are being used. Maybe I just forgot how fast screen drawing can be on the monochrome models, though. Do you use For loops? Those can slow things down a lot, although they reduce the code size a lot too.
Quote from: DJ Omnimaga on May 16, 2015, 07:07:11 amAh ok thanks for the info. Because if you used 24 Text(-1 commands instead of For loops with 1 Text(-1 command, then the game would run noticeably faster. This screen invertion program is a prime example: http://www.ticalc.org/archives/files/fileinfo/352/35264.html . On the other hand, the file size would suffer (although nowhere as much as that screen inverting program and maybe not enough to actually hurt the final judging score) so it would be up to you to judge if the speed gain is worth it.
Quote from: DJ Omnimaga on May 18, 2015, 04:11:52 amOk it's up to you really. So far I am impressed by the result, considering it's pure BASIC. The size is pretty nice too.
Quote from: Cumred_Snektron on May 18, 2015, 06:12:02 amTurns out TI-Basic was usable for the contest after all
Quote from: DJ Omnimaga on May 29, 2015, 04:23:49 amBy the way, something I noticed is that your game fills the entire screen with black rather than just the area that is being used during gameplay. Maybe you should use Line() instead of Horizontal and only make the playable area black (the 3x4 grid, that is), else it kinda looks weird with the calc LCD margins having no pixel, and some people might think the game isn't truly 3x4.
Quote from: DJ Omnimaga on June 03, 2015, 07:25:00 pmVery nice game by the way. I am surprised at how well it plays for TI-Basic despite updating so much in the screen every frame.
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