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[Android] zCraft Chronicles - Slenderman Edition

Started by tr1p1ea, April 22, 2015, 03:25:51 am

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DJ Omnimaga

It depends of how many for loop iterations and separate graphics you need to display on the prime. Displaying 400 4*4 sprites through a for loop is much slower than displaying 5 320*240 ones in HP PPL. Even moreso if each sprite is scaled up or down.


Yeah especially with scaling that slows down a lot if you use it alot

DJ Omnimaga

Yeah this is why you must display everything at 100% then scale everything in one single BLIT command. Another thing that works for pseudo 3D platformers or top-down view games is pre-rendering everything but that won't apply for a game like zCraft

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