subscribe to codewalrus
Started by aeTIos, November 12, 2014, 03:17:23 PM
0 Members and 4 Guests are viewing this topic.
Quote from: README.mdIllusiat XI: Reborn is a remake, or as we like to call it, reinterpretation, of DJ Omnimaga's 2002 BASIC ASCII RPG Illusiat Eleven. This reinterpretation, written using the Axe Parser language will feature revamped maps, improved storyline (with input from the original author) as well as 16x16 4-level grayscale graphics.
Quote from: Streetwalrus on November 13, 2014, 10:23:36 AMThe plan was to have both versions and you can choose the difficulty when starting a new game. Since it's just some extra enemy buffs it's pretty easy to do.
Quote from: DJ Omnimaga on November 14, 2014, 01:26:43 AMbut 2-byte integers' 65536 limit might be a problem.
Quote from: Streetwalrus on November 16, 2014, 12:27:17 PMif 32 bit integers are enough then I'll totally do that. Integer math is much easier to deal with (faster, smaller and easier to implement).
Page created in 0.032 seconds with 38 queries.