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Illusiat XI: Reborn is a remake, or as we like to call it, reinterpretation, of DJ Omnimaga's 2002 BASIC ASCII RPG Illusiat Eleven. This reinterpretation, written using the Axe Parser language will feature revamped maps, improved storyline (with input from the original author) as well as 16x16 4-level grayscale graphics.
The plan was to have both versions and you can choose the difficulty when starting a new game. Since it's just some extra enemy buffs it's pretty easy to do.
but 2-byte integers' 65536 limit might be a problem.
if 32 bit integers are enough then I'll totally do that. Integer math is much easier to deal with (faster, smaller and easier to implement).
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