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Pretty cool sounding. I remember a planned fire emblem clone for the ti 83+/84+ but I didn't hear anything else about it. I hope yours gets done because it looks pretty pro. Good luck.Edit. I like the title play on words.
Seems like a very ambitious project considering how big Fire Emblem games can get. I hope you can pull it off. It definitively looks good so far. How is the speed so far?
THat doesn't seem so bad. The hardest thing is chaining AI and events. THe rest should drop quite easily once you get rid of the hardest design knots. Good luck!
Looks good! Though i'm not familliar with Fire Emblem...
Oh wow, that's pretty cool, need it
So I assume that in Lua, the main speed problems are with graphic rendering and math is fine? If math is fine then hopefully you can have moderately complex AI with many units at a time without slowdowns (especially that you don't need to move every single unit every turn)
Do you pre-render the background on-calc from smaller tiles or do you have to create a 320x240 picture on the computer then store it as data in the code? The HP Prime can do both, but I don't remember about Lua. I hope you don't have to store massive images, since that can get quite large fast, although I am OK with the extra file size if the game is good (on the HP Prime it's the opposite: Graphics are ultra fast, but program control, especially For loops, and to a lesser extent math stuff are a serious speed drain).Anyway I wish you good luck in this project to you and LD Studios. Hopefully it won't end up in LD Studio's defunct project list like the Medieval Platformer and Portal >.<
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