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LD's Art Room

Started by LD Studios, April 12, 2015, 02:11:45 pm

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DJ Omnimaga

The only problem is that it's hard to test Nspire programs fast unless you code on-calc because you need to transfer the game to the calculator and the student software either takes a while to open or to detect the calculator. Testing in the simulator is not an option because it runs much faster than the real calc. And yeah if it's a Rogue-like, then no speed problem, because everything is turn-based.

LD Studios

It's a bit cramped, but I think it looks better when scaled up to 24x24 rather than 16x16, because you can actually see the artwork.

The enemy information bar would have to disappear when the cursor isn't hovering an enemy.



Araidia

Nice art, LDStudios! I wish I had that kind of determination.
(Is this a game being made or is it just art?)

Also Known as: Soul | Enguard

Ivoah

Quote from: Araidia on October 14, 2015, 08:07:22 pm
Nice art, LDStudios! I wish I had that kind of determination.
(Is this a game being made or is it just art?)


For now it's just art.

p4nix

Sadly, because this art could be used in games really good. I mean, this is good enough for goodselling retro-indie-games in my opinion ;)

Streetwalrus

Yes indeed, these sprites are top tier 16 bit material. Great job.

LD Studios

October 17, 2015, 07:28:15 pm #36 Last Edit: October 17, 2015, 07:32:39 pm by LD Studios
Quote from: Araidia on October 14, 2015, 08:07:22 pm
Nice art, LDStudios! I wish I had that kind of determination.
(Is this a game being made or is it just art?)

I've had some ideas for a game, and even threw together a dungeon generator that you can walk through- but no promises yet that anything will happen.

Quote from: p4nix on October 15, 2015, 09:10:54 am
Sadly, because this art could be used in games really good. I mean, this is good enough for goodselling retro-indie-games in my opinion ;)

Quote from: Streetwalrus on October 15, 2015, 09:22:18 am
Yes indeed, these sprites are top tier 16 bit material. Great job.

Thanks very much for the compliments ^.^

I made some more characters

(Thief, Sorcerer, Assasin, Soldier, Archer, Lizard, Mage, Skeleton, Jiangshi, Paladin, Bishop, Orc, Goblin, Ghost, Slime, Bat, Wolf)



aeTIos

Dang these look really really good! :O
ceci n'est pas une signature

DarkestEx

Quote from: LD Studios on October 17, 2015, 07:28:15 pm
I made some more characters

(Thief, Sorcerer, Assasin, Soldier, Archer, Lizard, Mage, Skeleton, Jiangshi, Paladin, Bishop, Orc, Goblin, Ghost, Slime, Bat, Wolf)

Wooha, they look nice O.O

Can I reuse some sprites for microcat games? Or might you maybe make some yourself?

LD Studios

Quote from: DarkestEx on October 17, 2015, 08:47:16 pm
Wooha, they look nice O.O

Can I reuse some sprites for microcat games? Or might you maybe make some yourself?

Feel free to use any of my art as long as credit is given.

Here's the full spritesheet:


And if there is something you would like me to try and make,  let me know.



DJ Omnimaga

THey look amazing LD Studios! :) I wonder how they look like when facing up and down, though?

LD Studios

Messing around with UI and colors..



DJ Omnimaga

Wow, that looks great! For dark dungeons you could add an outline to the UI or around the gameplay area to make it easy to distinguish the UI from the dungeon walls.

That reminds me, are custom fonts via sprites fast enough in Nspire Lua?

DarkestEx

Quote from: LD Studios on October 26, 2015, 09:33:27 pm
Messing around with UI and colors..


Its really awesome :)

Thanks that we can reuse some sprites in our own games on the microcat :)

DJ Omnimaga

Now that you mention it, maybe this game would fit well on MIcrocat. Also it seems to be within the resolution limits or close, so that's good.

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