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Walrii fanart [walrus][sprites][pixel art][sprite sheet]

Started by Keoni29, November 22, 2014, 10:44:31 pm

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DJ Omnimaga

Yeah that's what I was thinking. Of course it probably depends if such routine is available in Axe or BASIC, though, since most people use that. In ASM it would probably not be as much of a problem, though. The issue with Axe is if the decompression routine combined with the image data is actually larger than the uncompressed image then it's kinda worthless. :P

unknownloner

You could always tell Axe to use the MOS header and call the MOS routine with an Asm() block, if you weren't worried about adding MOS as a dependency

  
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DJ Omnimaga

Ah right, I didn't know that. I haven't done a lot of Axe after 2010 other than adding levels and a title screen to my Supersonic Ball game. I experimented with sprite scaling in Axe, though.

T.Wang

Walrii fanart? I guess animations count right?
I'm working on an animated Codewalrus signature, attached is a very short preview (also Walrii doesn't move a lot cuz I'm too lazy to do that right now)
Animated Codewalrus sig coming soon!

Keoni29

If you like my work, why not give me an internet?

DJ Omnimaga

Same. Conversion error? By the way don't make the signature too large or flashy

T.Wang

Quote from: DJ Omnimaga on January 05, 2015, 04:57:42 pm
Same. Conversion error? By the way don't make the signature too large or flashy

Oh yeah, I have a habit of making things a little big (for less blurriness) but okay. Also, I don't know why you only see one frame, but here's the latest "build" (although it's a little small) http://piskel-imgstore-a.appspot.com/img/f9497aa3-9522-11e4-a7c6-29fe47ec92c6.gif
Animated Codewalrus sig coming soon!

Keoni29

Looks nice :D What tool did you use to animate the logo?
If you like my work, why not give me an internet?

DJ Omnimaga

Ooh I like it. :D


Also I think I found why I only saw one frame in your attachment: this forum resizes down attachment thumbnails and make them non-animated. Clicking the thumbnail shows the large, animated image.

CKH4

I have one written in html. (if any of the images are in violation of their use policy I'll take them down, just tell me)
http://codepen.io/CKH4/full/wBoRYo/

Spoiler for Code:
Spoiler: ShowHide
<!DOCTYPE html>
<html>
<head>
<title>HI</title>
<style>
body {
overflow: hidden;
width: 100%;
}
.logoscroll {
background-image: url(http://i.imgur.com/IUbTyyZ.png);
width: 100%;
height: 100px;
position: fixed;
-webkit-animation: 15s walruslogo linear infinite reverse;
background-repeat: no-repeat;
left: -612px;
}
.logo {
width: 100px;
height: 100px;
position: absolute;
top: 0;
left: 0;
background-image: url(http://i.imgur.com/c2u78DH.gif);
background-position: center bottom;
background-repeat: no-repeat;
}
@-webkit-keyframes walruslogo {
1% {left: -612px;}
5% {left: -612px;}
100% {left: 100px;}
}
</style>
</head>

<body>
<div class="logoscroll"></div>
<div class="logo"></div>
<div style="width: 100%; height: 100px; position: fixed; left: 100px; background-color: #fff;"></div>
</body>


edit.
Is there a way to make the code boxes actually readable?


Keoni29

By readable you mean: Have 4 space indentation, syntax highlighting and line-numbers? Not with the stock code tags. Perhaps there is an SMF plugin that does that.
If you like my work, why not give me an internet?

CKH4

January 06, 2015, 12:13:40 pm #41 Last Edit: January 06, 2015, 12:17:39 pm by CKH4
I meant taller because on all of my devices it is less than 2 lines tall.


T.Wang

Quote from: Keoni29 on January 05, 2015, 09:41:03 pm
Looks nice :D What tool did you use to animate the logo?

I used Piskel (http://www.piskelapp.com) to make it.
However I'm very dumb and doing every frame by hand so it's taking a while :P
Animated Codewalrus sig coming soon!

CKH4

January 06, 2015, 12:58:44 pm #43 Last Edit: January 06, 2015, 02:40:14 pm by CKH4
Quote from: T.Wang on January 06, 2015, 12:55:11 pm
I used Piskel (http://www.piskelapp.com) to make it.
However I'm very dumb and doing every frame by hand so it's taking a while :P

I've done that before. It's rough. I find html a lot smoother and quicker so I switched to writing the page with animations and then recording a gif.

Question for DJ O
Do you specify a min height on the code boxes? (this only applies if you made the css)

Edit.
I updated the animation, now the walrus is sliding on an ice cube. http://codepen.io/CKH4/full/wBoRYo/


DJ Omnimaga

January 06, 2015, 04:41:42 pm #44 Last Edit: January 06, 2015, 04:43:28 pm by DJ Omnimaga
Protip: Never use the CODE tag inside a SPOILER tag. SMF has a bug causing them to be very small in Chrome and Opera if you do that and they have yet to fix it. The same problem happens if you have a forum member on your ignore list.


I tried to fix it via CSS, to no avail. IIRC it's inside the forum software internal PHP code.

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