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On a side note, if one day we can manage to do a massive calculator achievement or innovate like Hayleia just did (even if parts of the credits goes to Badja and to a lesser extent Matref for the scaled sprite routine) then we can get more visibility outside the calc world too.
As for Nspire speed, to be honest I am a bit surprised that frame rate is an issue considering what the SNES and Sega Genesis could do. I mean, those consoles were not even close to 150 MHz, yet they still pulled 60 FPS parallax scrolling maps. I know the Nspire lacks a GPU and stuff but still... That said, I am fine if a game runs at 24-30 FPS and it's probably best that on Clickpad/Touchpad models it won't run higher than 15 FPS.
Don't expect the classic models to be supported anytime soon, from our calculations the game is going to be ~20MB just like the gen III games.
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