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MateoConLechuga tribute game [ucc1]

Started by kotu, July 24, 2017, 10:02:38 pm

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kotu

July 24, 2017, 10:02:38 pm Last Edit: July 24, 2017, 11:16:38 pm by kotu
Well I couldn't resist it so I'm posting the mockup of my front screen.

I sure hope @MateoConLechuga doesn't see this.....

:thumbsup:



*Edit-*

Second screen mockup now attached, enjoy.
sorry for the spelling mistake, i just noticed

if you don't know what this is about... see competition thread here
https://codewalr.us/index.php?topic=2160.msg58736#msg58736
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kotu

July 25, 2017, 12:42:09 am #1 Last Edit: July 25, 2017, 05:14:21 pm by kotu
here we go


*Edit-*
added the credits screen for you to enjoy and a dropping block   (-_(//));

*Edit-*
we made a song for the game good luck juju x

https://clyp.it/1muzsk1t#
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kotu

Well i have been disqualified from this compettion on the possibility of offending @MateoConLechuga so I thought i would present the 'game win' audio here it is..

https://clyp.it/g4hgxehi
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_iPhoenix_

 
Quote from: kotu on July 27, 2017, 05:00:22 pm
Well i have been disqualified from this compettion on the possibility of offending @MateoConLechuga so I thought i would present the 'game win' audio here it is..

https://clyp.it/g4hgxehi


Uhh dude, you explained it to me a little more and I have decided to overturn my ruling...
Please spam here: https://legend-of-iphoenix.github.io/spam/

"walruses are better than tuxedo chickens, all hail the great :walrii:" ~ me
Evolution of my avatar:

kotu

July 31, 2017, 01:51:33 am #4 Last Edit: July 31, 2017, 10:42:40 am by kotu
Quote from: _iPhoenix_ on July 27, 2017, 09:07:54 pm
Uhh dude, you explained it to me a little more and I have decided to overturn my ruling...


Nice one dude, thanks :)

Also I have worked out that the weather mode can affect the gameplay quite dramatically


*Edit-*
just an update to show my progress so far... i have only done the front end so far :)


now i have to start adding 3d meshes and some physics  :(


*Edit-*
another update just to show you a technique i learnt from a friend call Chip Grid. an image is attached (below).
basically this is a very efficient technique for breaking up stuff into bits
the attached image shows my debug output - the final version of the smashed up tile will have curved edges etc to make it look more lifelike.
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kotu

Just thought i would post an update as due to time restrictions i will not be able to finish the game in the manner I desired.

Instead of a basic (ie. advanced)  physics/collision system, due to the time restraint and my limited knowledge, instead, blocks will explode and vanish when dropped. i should have time to implement a particle system (for the dust) and still to create the weather effects I wanted.

(-_(//));
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DJ Omnimaga

I can't wait for the final result :D . Good luck!

kotu

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