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ClexaGBA a GBA ROM I am making

Started by guicrith, June 30, 2017, 06:11:23 PM

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guicrith

I have always liked emulation and wanted to make a ROM, when I was younger I wanted to do it for the NES because that was all my device could emulate, but chose the GBA since mobile devices are fast enough to emulate it(I was using a Palm z22 when I wanted to make a NES rom) and it is the only one with C++ support and a framebuffer.(NES and SNES are usually done in assembly)

There are a few demo versions but it is nowhere near complete.

What works:
Sprites
Hit Detection
Title Screen
Item Menu

What does not:
Shooting
Levels Have Not Been Made
Options Menu
Enemys

https://github.com/meepingsnesroms/ClexaGBA
  • Calculators owned: None
  • Consoles, mobile devices and vintage computers owned: GBC,PS1,GENESIS,NDS

Streetwalrus

Sounds fun. Do you ever hang out in #gbadev on efnet ?

guicrith

Quote from: Streetwalrus on June 30, 2017, 07:57:36 PM
Sounds fun. Do you ever hang out in #gbadev on efnet ?
No, should I?

How active is it?
  • Calculators owned: None
  • Consoles, mobile devices and vintage computers owned: GBC,PS1,GENESIS,NDS

DJ Omnimaga

Nice. Do you have mockups of what the game will look like?
  • Calculators owned: TI-84 Plus C Silver Edition, TI-84 Plus CE, Casio fx-CG10, HP Prime, fx 1.0 Plus, fx-7400G Plus, fx-9750G Plus, fx-9860G, HP 39gII
  • Consoles, mobile devices and vintage computers owned: Huawei P30 Lite

Streetwalrus

Quote from: guicrith on June 30, 2017, 08:19:17 PM
Quote from: Streetwalrus on June 30, 2017, 07:57:36 PM
Sounds fun. Do you ever hang out in #gbadev on efnet ?
No, should I?

How active is it?
Not very active but usually when there's interesting stuff to talk about, people are there.

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