Author Topic: some osu! beatmaps  (Read 4795 times)

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Offline unknownloner

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some osu! beatmaps
« on: January 20, 2015, 04:59:36 am »
I've been spending a lot of time making osu! maps recently, figured I'd make a post for some of my favorites for anyone interested. Some of these maps are fairly difficult, at least for me, though they're also mostly incomplete right now. Generally the videos are auto-play rather than me playing, just because me playing isn't the best representation of the maps when I can't get an S rank.
Anyone else whose a mapper, feel free to contribute some maps :D
Also, if anyone wants to request a map, feel free, as I might be able to map it. Just know that the shorter it is, the more likely I am to actually finish it :P

Each of theses has a DL link if available and/or a spoiler containing a video
Oh also you might want to turn down your volume before watching any videos if it's set a little high :)

Rockefeller Street Remix:
https://osu.ppy.sh/s/262155
(click to show/hide)

HEARTS♥RMX:
Download
(click to show/hide)

Calm Down:
https://osu.ppy.sh/s/248803
(click to show/hide)

Rainbow Factory (Living Tombstone Rmx)
Download
(click to show/hide)
Minor note on this map, there's a version I uploaded to the official osu! site ages ago, but it's not updated so don't go after that one.

Sail (Unlimited Gravity Rmx)
No download yet, gonna add more to the map first.
(click to show/hide)



  
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Offline xlibman

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Re: some osu! beatmaps
« Reply #1 on: January 20, 2015, 09:53:40 pm »

Wow, those look pretty intense O.O, and I love the first two songs in particular :)
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Offline aeTIos

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Re: some osu! beatmaps
« Reply #2 on: January 21, 2015, 01:49:10 pm »
I gotta get osu! working in Arch again, I played it a while ago and I like it but the POL install I had broke in that the sound was horribly messed up.
I do have a request though, could you make a beatmap of Ponytail to Shushu by AKB48? I totally fell in love with that group :P
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Offline Streetwalrus

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Re: some osu! beatmaps
« Reply #3 on: January 21, 2015, 02:04:38 pm »
I never played Osu actually. I should check it out someday.

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Re: some osu! beatmaps
« Reply #4 on: January 21, 2015, 02:13:35 pm »
I gotta get osu! working in Arch again, I played it a while ago and I like it but the POL install I had broke in that the sound was horribly messed up.
I do have a request though, could you make a beatmap of Ponytail to Shushu by AKB48? I totally fell in love with that group :P
There's a script in the AUR for osu! now which I used because the POL install was broken for me too.

  
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Offline xlibman

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Re: some osu! beatmaps
« Reply #5 on: January 22, 2015, 07:53:55 am »
By the way, does an OSU song need to be at the same BPM through the entire song or would my own songs be possible to map with extra work?
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Re: some osu! beatmaps
« Reply #6 on: January 22, 2015, 01:22:01 pm »
It's possible to map songs where the BPM changes, because you can add timing points to change the BPM at a certain time. The main problem I had with mapping your maps is that the BPM slowly drifts around to be faster/slower, rather than it being a definite BPM change at a specific time. It might be possible to get something that feels right but I think it'd take a lot of timing points

  
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Re: some osu! beatmaps
« Reply #7 on: January 22, 2015, 02:01:24 pm »
Aah I see. And yeah this is a major issue when recording in a Playstation emulator. The emulator takes so much CPU power (even if you had a 9000 GHz CPU it wouldn't even make a difference than at 1 GHz, same for the amount of cores you have) that emulation speed will sometimes slightly slow down or lag outright.
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Offline Streetwalrus

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Re: some osu! beatmaps
« Reply #8 on: January 22, 2015, 04:00:54 pm »
Wait what. Ps1 emulation lags ? I can emulate the n64 at 1.5x full speed on my cortex a9 tablet. How can the ps1 possibly lag on x86 ?

Offline Snektron

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Re: some osu! beatmaps
« Reply #9 on: January 22, 2015, 04:03:01 pm »
Pc from 1990? Also my phone can handle a PS1 emu, so i don't know what you're using, but it's bad.
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Re: some osu! beatmaps
« Reply #10 on: January 22, 2015, 04:05:49 pm »
He has a 1st gen i7. <_<

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Re: some osu! beatmaps
« Reply #11 on: January 22, 2015, 04:07:25 pm »
Android emu on pc -> ps1 emu on android emu -> ??? -> success
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Re: some osu! beatmaps
« Reply #12 on: January 22, 2015, 05:52:41 pm »
Wait what. Ps1 emulation lags ? I can emulate the n64 at 1.5x full speed on my cortex a9 tablet. How can the ps1 possibly lag on x86 ?
because the emulator is s***. It requires 800 MHz for minimal lag but above 800 there's no difference. Even a quantum computer would have ePSXe lag. The sad thing is that no other emu runs Music 2000 properly.
Android emu on pc -> ps1 emu on android emu -> ??? -> success
O.O
« Last Edit: January 22, 2015, 05:54:22 pm by DJ Omnimaga »
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Re: some osu! beatmaps
« Reply #13 on: January 23, 2015, 06:43:39 am »
Did you try pcsx ? What kind of problems were you having ?

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Re: some osu! beatmaps
« Reply #14 on: January 23, 2015, 03:11:20 pm »
Most instruments are pitched up by about 10 octaves. The same problem happens when using a Playstation 3 that supports PS1 games.
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