Started by TheMachine02, January 19, 2015, 05:10:01 pm
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Quote from: p2 on October 10, 2016, 04:33:04 pmMaybe you should zoom back a bit so when rotating the feet are still inside of the pictore (as triangles that are partially outside of the screen aren't displayed) ^^
Quote from: TheMachine02 on October 10, 2016, 04:36:22 pmEDIT : some nice debugging screen
Quote from: p2 on October 19, 2016, 08:31:43 amBut I guess that's at full rendering speed...? >.<It would be really cool if you could make her appear like that and then start doing some fancy fight moves or something like that
Quote from: tr1p1ea on October 28, 2016, 04:00:19 amI don't think you are going to need 16 of those on-screen in a game situation though? So the performance might be better in reality.That being said, if they are too close to the camera it could be a drain .Looks AWESOME btw @TheMachine02 !
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