Started by TheMachine02, January 19, 2015, 05:10:01 pm
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Quote from: TheMachine02 on June 13, 2016, 06:30:58 pmRough lightning and backface culling (this screen is 256 frames/turn)
Quote from: ben_g on June 13, 2016, 07:37:47 pmThat looks nice. Maybe you could also have some code to 'bake' the lighting to the polygon colour data, so that you only need to compute it once. It only works with a fixed model and light source, but it could be useful when you start to actually render an environment with it.
Quote from: tr1p1ea on June 14, 2016, 09:48:30 pmHey nice, you also have double sided polygons working which is nice .
Quote from: DJ Omnimaga on June 15, 2016, 10:40:47 pmAlso I finally made a sub-forum for this project https://codewalr.us/index.php?board=63.0
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