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MOS: A game that has been in development for 3 years.

Started by mazhat, March 15, 2017, 02:50:12 pm

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How should MOS play out?

You're a lone guy, exploring the world. (Fallout-like)
3 (37.5%)
You're a squad, and you control your whole squad. (X-com like)
4 (50%)
You control every step, also you're a lone guy (Rogue-like)
0 (0%)
Something else: Please write a suggestion in the comments.
1 (12.5%)

Total Members Voted: 8


Thank you, Strontium.
It's nice to hear that you like what you see so far :)
Very motivational.

Now I feeling like giving out a small demo of the game!

p.s. If there is any artists out there that would like to help with tile and character art that would be awesome.


December 30, 2017, 09:20:32 pm #46 Last Edit: January 18, 2018, 10:11:36 pm by mazhat
I've made a demo which is just barely playable: The minimum viable product.
It's in still alpha (obviously), so please be mindful of that.

I've added sound, and little HUD things to make it more palatable.
I removed the zombie guy, because he's really unfair to fight without more features.
I'll probably remove these features after this demo though.


Please report any major bugs, the AI is already buggy so don't report that.

Kill All Enemy Combatants.

F- Aim gun
      ->Left click to shoot when red line is shown
Left Click- Move / Select Character
Right Click- Look/Stop Moving
1,2,3,4: Select character
Note: You die in one hit.



I don't associate with associations



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