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While 1: task 1: task 2: task 3:End
It is a CE, (5.2 OS) and I want something around a game where you press a button as much as you can to get to certain value in an amount of time (maybe when a key pressed add symbol +, when time expires delete last +, constant decrease of +1 every second) and the If A=7 (Goal) , do this, If A≥7, Menu for restart, if A≤7, action as if goal. (IS this possible? let me know.
(IS this possible? let me know.
Repeat A>=7 // I assume that's what you want to end on. You never told me what it meant, though. getKey->K If K=<keycode> // put keycode here Then <action for a keypress> End <other actions>End
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