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Author Topic: My Basic Program "Hello" Progress and Stuffs  (Read 1823 times)

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Offline xMarminq_

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My Basic Program "Hello" Progress and Stuffs
« on: November 11, 2016, 01:51:35 am »
I am working on a project that is a game of choice, like a choose your own adventure.

I'm new so let me know how I can edit things for less space or better features.

Not gonna release the files though...
Not yet...

Working on
-More plot
-Cutscenes (YUP)
-Character Development
-Color text (IDK how to do and can non-letters (#s,( and !) be colored?)
-Title
-Choice of name (only one is Egglet, don't judge me on that one. Teach me how to make the ability to have player choose name)

Things I foonished  :)
-First cutscenes
-First choice
-First dialouge
-First charcater
-Dialouge Speed
-Minigames?

Space it currently takes
About 3k

Wish me luck!


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Online c4ooo

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Re: My Basic Program "Hello" Progress and Stuffs
« Reply #1 on: November 11, 2016, 02:28:43 am »
Pics or it didn't happen ;)

As for names, you could do Input "Enter Name",Str1, and then later refer to the name as Str1. (For example, Disp "How are you,"+Str1)

Offline xlibman

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Re: My Basic Program "Hello" Progress and Stuffs
« Reply #2 on: November 11, 2016, 02:33:51 am »
For colored letters, you need to use the graphical screen, so you need the Text() command. Output() lacks colored text support, unless you use the CE Textlib library on ticalc.org (First Fantasy: Mana Force uses it, so you could look at the code).

What will be the character names and story overall?
Pics or it didn't happen ;)

As for names, you could do Input "Enter Name",Str1, and then later refer to the name as Str1. (For example, Disp "How are you,"+Str1)
I usually put this in a Repeat Lenght(Str1)<10 loop or something, so that people don't put in extremely long names that breaks the game display.
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Offline xMarminq_

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Re: My Basic Program "Hello" Progress and Stuffs
« Reply #3 on: November 12, 2016, 02:53:01 pm »
Does display do coordinates?
Whats str1? Didn't find it on my catalog.
« Last Edit: November 12, 2016, 03:01:45 pm by xMarminq_ »
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Offline Snektron

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Re: My Basic Program "Hello" Progress and Stuffs
« Reply #4 on: November 12, 2016, 05:56:44 pm »
If you want to print at coordinates, you should use the Output( command instead. Str1 is  a string ( a piece of text) and you can find it under Vars -> String -> Str...
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Offline xMarminq_

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Re: My Basic Program "Hello" Progress and Stuffs
« Reply #5 on: November 12, 2016, 06:24:18 pm »
But I want a color character at a coordinate  :'(
What are the getkey and what buttons go to the getkey number (Is it a number?)?
« Last Edit: November 12, 2016, 06:26:25 pm by xMarminq_ »
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Offline WholeWheatBagels

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Re: My Basic Program "Hello" Progress and Stuffs
« Reply #6 on: November 13, 2016, 01:10:34 am »
Getkey is a command that reads the last key pressed.
See more here: http://tibasicdev.wikidot.com/getkey
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Re: My Basic Program "Hello" Progress and Stuffs
« Reply #7 on: November 13, 2016, 06:29:19 pm »
But I want a color character at a coordinate  :'(

TextColor(COLOR
Text(Y,X,String

Example

TextColor(13:Text(12,23,"HELLO

Will display Hello at (23,12) in pink color.
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Offline xMarminq_

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Re: My Basic Program "Time Demo" Progress and Stuffs
« Reply #8 on: November 15, 2016, 04:06:50 am »
I am working on a project that is a game of choice, like a choose your own adventure, for the Ti-84 Plus CE.

I'm new so let me know how I can edit things for less space or better features.

CHANGELOG

Working on
-More plot (Planned but not implemented)
-Cutscenes
-Character Development
-Color text (IDK how to do and can non-letters (#s,( and !) be colored?)
-Animated Title

Things I foonished  :)
-First cutscenes
-First choice
-First dialouge
-First charcater
-Dialouge Speed Choice
-Demo (duh)
-Choice of name
-Text cutting (word cut off by end of calc)

Space it currently takes: About 3.6k, planned to be 30k (Compacter pls)

Wish me luck!

Enjoy The Demo!

Demo is to be used by mature (not @kotu) people for use, edits, and suggestions for me.
(Suggestive text use and arrangement)
« Last Edit: November 15, 2016, 04:24:12 am by xMarminq_ »
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Offline kotu

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Re: My Basic Program "Hello" Progress and Stuffs
« Reply #9 on: November 15, 2016, 09:53:35 pm »
Oi
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Re: My Basic Program "Hello" Progress and Stuffs
« Reply #10 on: November 15, 2016, 09:54:47 pm »
Oi
Erm @kotu what was the point of this post? ???
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Offline xMarminq_

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Re: My Basic Program "Hello" Progress and Stuffs
« Reply #11 on: November 15, 2016, 11:22:17 pm »
Just pokes
 :)

Any suggestions?
 8)
« Last Edit: November 16, 2016, 01:39:25 am by xMarminq_ »
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Offline p2

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Re: My Basic Program "Hello" Progress and Stuffs
« Reply #12 on: November 16, 2016, 07:40:19 am »
you can always try to reduce size by reusinggraphics and stuff (use the string twice instead or setting it over and over again and stuff like that) :)
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Anyway war sucks. Just bring us your food instead of missiles  :P ~ DJ Omnimaga (11.10.2016 20:21:48)
if you cant get a jframe set up, draw stuff to it, and receive input, i can only imagine how horrible your game code is _._   ~ c4ooo (14.11.2016 22:44:07)
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Offline xMarminq_

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Re: My Basic Program "Hello" Progress and Stuffs
« Reply #13 on: November 16, 2016, 11:28:25 pm »
Did you try it?
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Offline p2

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Re: My Basic Program "Hello" Progress and Stuffs
« Reply #14 on: November 17, 2016, 10:46:16 am »
not yet as I have no emulator nor linking program available right now.. :(
  • Calculators owned: ti-83+, ti-84+, ti-84+, ti-84+se, ti-84+se(te), ti-nsphire, ti-nsphire CX-CAS, ti-voyage, ti-voyage, Who reads this list anyways...?
Anyway war sucks. Just bring us your food instead of missiles  :P ~ DJ Omnimaga (11.10.2016 20:21:48)
if you cant get a jframe set up, draw stuff to it, and receive input, i can only imagine how horrible your game code is _._   ~ c4ooo (14.11.2016 22:44:07)
If they pull a Harambe on me tell my family I love them ~ u/Pwntear37d (AssangeWatch /r/)
make Walrii great again ~ DJ Omnimaga (28.11.2016 23:01:31)
God invented the pc, satan the smartphone I guess ~ p4nix (16.02.2017 22:51:49)

 


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