0 Members and 1 Guest are viewing this topic.
So I was wondering: What does the new magic spell that replaces Cure do?
I noticed it shows stars and the enemy gets surrounded by a rectangle for a while, but does it mean it will no longer be possible to heal yourself during battle with magic?
Also does escape work?
Regarding suggestions, I think the attack menu should not disappear when you get attacked and should let you select attack moves/commands while you get attacked. An alternative could be to make the enemy flash or have some animation to warn that the enemy is about to attack, because I often found myself about to confirm a battle command, only to get interrupted every few second because enemy attacks caused the menu to disappear, then I always end up selecting the wrong magic move by accident. But yeah there should be something to warn in advance so that we can remove our finger from the trigger accordingly. Awesome game so far, though.
Edit: one major issue with the game is that there is no way to know how many experience we need for the next level.
@Sorunome I ran into some major issues this time around D:1) In the gloves cavern, the higher my current HP, the higher the enemy attack/HP. There are many enemies in there that I could kill in 2 hits until I hit level 11, then everything took 3 hits and when I hit level 12, one of the enemies took 4 hits to go down, even with higher damage from my attacks. As for current HP damage being higher, I mean that if, for example, I have 1120 HP left, then enemies seems more inclined to do over 200 damage per hit, while if I have about 500 left, they usually do under 100 per hit. In one occasion, one of the enemy there casted fire three times in a row and did 400 damage each time, killing me in a single battle in three rounds. There were also multiple instances where enemies attacked 4 times per turn and it seems their speed is randomized.
2) After that battle where the enemy did 400 damage per turn. my save file vanished and I had to restart from the beginning. The memory menu was also filled with garbage until I did a RAM Clear.
3) The cursor appears at random locations in the first village shop.
From now on I'll test on an emulator so that I can level up at 800% speed.
Well, Reuben 3 actually started shortly after Reuben 2 ASM remake if I remember correctly.
But development stalled quite a few times. Even on Omni there were months without updates. As long as it doesn't suffer from the endless code rewrite syndrome like Escheron did, then I'm good. (by endless code rewrite syndrome, I mean how some game programmers rewrite their code from scratch over and over. Escheron has been in development for almost 9 years now and it has been rewritten from scratch at least 6 or 7 times.)
Page created in 0.138 seconds with 54 queries.