Started by c4ooo, July 22, 2016, 07:40:10 pm
0 Members and 1 Guest are viewing this topic.
Quote from: c4ooo on August 05, 2016, 05:37:31 amThe problem is happening because frame rates are *too low*. The higher the frame rate the more accurate the collision, as object move less per frame if frame rates are higher.
CodeWalr.us 2.0 © 2019, DJ Omnimaga & Juju
Page created in 0.040 seconds with 36 queries.