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So this will be the official screenshot and video thread for my platform game Super Walrii Land.Below, you can see a video of a Walrii flight sequence on a real calculator (hard-coded, since the game engine isn't done)And a GIF version (although choppy):This animation will be in the CodeWalrus ad video on Youtube, but slowed down.
Indeed. When you pre-render everything into a large picture then draw all three layers (including the sprite) on top of each others, it's much faster than redrawing the map tile by tile every frame.The only issue is that this can render the calculator unstable.
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