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Opossum Massage Simulator [arcade]

Started by Juju, April 07, 2016, 04:03:54 am

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DJ Omnimaga

Apparently there was a bug which juju fixed. Also darn, Gameblabla's version is hard O.O

What would be cool is if he made it so we can control with the touchscreen.

Dudeman313

Or if this was on the Google Play store. It'd be the next Flappy Bird. :P
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Juju

Ha yeah, I could definitely publish it there.
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gameblabla

Well, too bad because i never designed the Gameblabla's Wrapper for touchscreen devices...
I also can't implement touchscreen controls in C because i don't own such screen.

The game isn't too complicated so perhaps it might be a good idea to reprogram it in Javascript/HTML5 ?
That's something i might do.

Juju

For mobile devices it's not terribly hard to do, it's built into SDL as the mouse.
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DJ Omnimaga

I see, gameblabla. Perhaps juju or someone else might know. Reprogramming the game could also be a solution. It was actually a bit hard to make on the CSE because of how xLIBC screen buffers work but otherwise it was kinda straightforward and simple, and the simplicity shows in the game speed (all I do is update the score, the mood meter and swap between two game buffers when a key is pressed).

On a side note, I noticed that in your game, the score increases even when no key is pressed lol. Maybe I should change my game to reflect that.

Snektron

Quote from: gameblabla on April 09, 2016, 09:26:00 pm
Well, too bad because i never designed the Gameblabla's Wrapper for touchscreen devices...
I also can't implement touchscreen controls in C because i don't own such screen.

You could always download the android emulator (AVD)
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Dudeman313

The score increases without a key-press? I didn't know that.
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DJ Omnimaga

In the PC/Nspire version, yes, but in the CSE version, no. The score also increases much faster in the PC/Nspire versions because of the much higher frame rate.

Dudeman313

Oh, okay. That makes sense.

Also, why does it seem to have gotten harder since I last played...?  :-|
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DJ Omnimaga

It's still at the same difficulty, but the mood mode difficulty is entirely luck-based, just like the original.

Dudeman313

April 19, 2016, 12:38:43 pm #26 Last Edit: April 20, 2016, 08:58:53 pm by Dudeman313
I guess I have bad luck then. :P

EDIT: I think this is an all-time highscore! 1260 for Linear Mode! :w00t:
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DJ Omnimaga

Actually I scored 1380 in linear mode, but that was a while ago. I never seemed to be able to get past that, because past 1300 it just gets unplayable lol.

Juju

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Unicorn

I got 1350, it really goes crazy at that point...



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