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Started by PT_, March 25, 2016, 08:14:17 am
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Quote from: _iPhoenix_ on June 21, 2017, 05:36:30 pm@Alvajoy123 What do you mean by "costum logos"?IIRC there are sprite commands, check the documentation, though.For the bug, can you please provide code/screen shots?
Quote from: PT_ on June 21, 2017, 07:33:57 pmAdding your own Cesium icon is already added in the C version, but not the ASM version. Whenever the C version is ready, you can use it. You can't use appvars/strings yet, that is going to be in the C version as well.Thanks for the bug report, I will fix that asap!
Quote from: _iPhoenix_ on June 22, 2017, 05:22:52 amI'm not PT_,but I hope I can help! #iPhoenixToTheRescue1) Probably not. The current list of sprite commands seems pretty complete to me, but there might be a few that could be implemented.2) When he finishes it 3) He is using Notepad++ (I saw it in HCWP, which is a Cemetech thing) along with the C compiler, which is part of she C tool chain IIRC.
Quote from: _iPhoenix_ on June 22, 2017, 02:13:18 pmTile maps are not really needed. We have lists!Check the documentation1: Erase the sprite. 2: Redraw the sprite a few pixels away in the desired direction. 3: Rinse and repeat.You can already, I recommend checking the documentation, it's very informative, even if it is scary at first
Quote from: _iPhoenix_ on June 22, 2017, 05:29:17 pmDownload the ICE compiler program from hereOpen the folder, and double tap the document called "commands.hrml"It should open in your preferred browser.
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