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[C] CE Raymarching

Started by Snektron, March 15, 2016, 09:39:11 pm

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Dudeman313

Quote from: Cumred_Snektron on March 16, 2016, 03:29:29 pm
Quote from: Adriweb on March 16, 2016, 01:43:01 am
I made your program much faster (well, it's still slow, but...) by macro'ing stuff :)
PR on GitHub: https://github.com/Snektron/CERM/pull/1

(If you have a TI-Planet account, you can open the project in the online builder - maybe one day I'll have it directly linked to GitHub...)

Thanks! :)

Also the project was more to test the color capabillities of the CE, i could probably make something that runs way faster but i'll have to do that in another way :P

I'd want to see it. :)
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DJ Omnimaga

Quote from: Cumred_Snektron on March 16, 2016, 03:29:29 pm
Quote from: Adriweb on March 16, 2016, 01:43:01 am
I made your program much faster (well, it's still slow, but...) by macro'ing stuff :)
PR on GitHub: https://github.com/Snektron/CERM/pull/1

(If you have a TI-Planet account, you can open the project in the online builder - maybe one day I'll have it directly linked to GitHub...)

Thanks! :)

Also the project was more to test the color capabillities of the CE, i could probably make something that runs way faster but i'll have to do that in another way :P
I hope the only alternate way is not to make resolution 4x3 @Cumred_Snektron <_<

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