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[TI-84+CE] Opossum Massage Simulator [TI-84+CSE][TI-Nspire][PC][Android]

Started by DJ Omnimaga, February 18, 2016, 07:59:51 pm

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Unicorn

So, can we get a download? Its seems like you are not... (From IRC)



??? ??? ??? ??? ???

aeTIos

You know what would be fun? To try and make a NES port of this ;D I'd actually like to try that myself.
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DJ Omnimaga

Quote from: Unicorn on February 24, 2016, 05:04:16 am
So, can we get a download? Its seems like you are not... (From IRC)
Not yet, as it's not functional enough yet.

Quote from: aeTIos on February 25, 2016, 09:33:24 am
You know what would be fun? To try and make a NES port of this ;D I'd actually like to try that myself.
If you port HP PPL or xLIBCE BASIC to the NES then maybe :trollface:

DJ Omnimaga

There was unfortunately not any coding progress on this, but I finished all CSE achievement icons:


DJ Omnimaga

March 06, 2016, 02:53:02 am #19 Last Edit: March 08, 2016, 05:51:01 pm by DJ Omnimaga
New title screen:



Here comes RPG Desu: Opossamu Massaji Shimyureta! Or It Is RPG - Opposum Massage Simulator!

Jkolade936

Quote from: DJ Omnimaga on March 06, 2016, 02:53:02 am
New title screen:



Here comes RPG Desu: Opossamu Massaji Shimyureta! Or It Is RPG - Opposum Massage Simulator!

Nice title screen, but I'm a bit confused on that last part...
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The answer is "Sure."


DJ Omnimaga


aeTIos

ceci n'est pas une signature

DJ Omnimaga

Lol, actually the official title will remain the same as before, but in Japanese this would be the title. :P

DJ Omnimaga

I haven't progressed on this in a while due to me working on CE Textlib-related stuff, but I recently had an idea for an extra game mode: Once you get all achievements, the game would go one step further in massaging unlikely animals, and the title would be replaced with a textual "Crocodile Massage Simulator". The opossum sprite would then turn green, not looking anywhere close like an actual crocodile, and its first 8 rows of pixels be chopped off, because why not? :P Of course the story would change all instances of "posum" and "opossums" with "croco" or "gater" (sic). One bad move and the game would be over.

Jkolade936

Quote from: DJ Omnimaga on March 24, 2016, 05:13:13 pm
I haven't progressed on this in a while due to me working on CE Textlib-related stuff, but I recently had an idea for an extra game mode: Once you get all achievements, the game would go one step further in massaging unlikely animals, and the title would be replaced with a textual "Crocodile Massage Simulator". The opossum sprite would then turn green, not looking anywhere close like an actual crocodile, and its first 8 rows of pixels be chopped off, because why not? :P Of course the story would change all instances of "posum" and "opossums" with "croco" or "gater" (sic). One bad move and the game would be over.

That sounds cool! And also, if you plan on porting this to the CE, would you have to slow it down due to the CE's speediness?
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DJ Omnimaga

Probalby not. I might instead improve it for the CE, if I work more on it.The game is actually intended for the CE in the future but I am trying to make it run at challenging enough speed on the CSE in the meantime.

gameblabla

March 25, 2016, 03:39:47 am #27 Last Edit: April 08, 2016, 02:43:50 pm by gameblabla
Here's my own take of Opossum Massage Simulator  >:D
I'm providing a Windows version for now but i'll release on Nspire as well.
Press X to Massage and Space to start.

Hope you don't get too mad about it, dj :p

EDIT :
Downloads can be found here :
https://codewalr.us/index.php?topic=670.msg35175#msg35175

DJ Omnimaga

March 25, 2016, 04:13:28 am #28 Last Edit: March 25, 2016, 04:31:34 am by DJ Omnimaga
Lol I am ok with it Gameblabla, but there is only one problem: My game is nowhere close to finished XD

Basically, I still need to add the following before it's complete:

-Implement the achivement screen
-Title screen menu (Start, Achievements, Quit)
-Death animations (which will be very elaborate per CSE BASIC standards)
-Implement massaging speed rules (eg sometimes you have to massage faster in one direction than the other)
-Prior title screen, add the It RPG Is! logo (which is pretty much a ripoff from LJN logo, with colors in the wrong order).
-I might actually implement your single-button gameplay idea. I actually like it better
-Not sure about the Trump intro, though, I would like the game to make as less sense as possible, so if I add Trump, then I might as well replace the game character with him <.<

So I hope you plan to update your game once mine is complete. :P


EDIT: Oh I see, it's a different story <_<. But I can't get past the first intro screen D: EDIT Nvm you have to press X. Also lol at the current game over screen.

DJ Omnimaga

Updated splash screen and title:



And thus, It RPG Is! was born from the ashes of LJN, sort-of. But now the game is broken so I need to fix it (it now doesn't do the character animation D:). I implemented @gameblabla 's control system, though, and when the meter goes too high you now die.

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