Started by Araidia, February 05, 2016, 03:06:43 am
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Quote from: Lionel Debroux on February 05, 2016, 04:08:39 pm2) Compiled, more or less strongly typed languages: writing programs is harder, but a number of silly and less obvious issues are eliminated by compilers, and execution is very fast because most languages of that class are compiled to native code Ahead Of Time.
Quote from: Lionel Debroux on February 05, 2016, 04:08:39 pm* the usual C/C++ are powerful multi-edged swords. With a good book (sorry, I don't have any to recommend, especially for non-French languages), C is great for imperative programming, and doesn't distort the mind from the get go with object-oriented programming, which should be introduced only later, IMO, when one's comfortable with imperative programming, or functional programming, as mentioned by bb010g. I started with C, long before university taught me any form of programming.
Quote from: Lionel Debroux on February 05, 2016, 04:08:39 pm* ... the Go / Swift / Rust triplet of efficient, relatively safe languages, compiled AOT. Go has a large popularity head start on the two others thanks to its portability, Swift isn't really portable yet (it expanded beyond the Apple ecosystem, which is a minority on both desktop and mobile platforms, only pretty recently), and Rust is far less popular than the two others but has safety features that the others don't have.
Quote from: Lionel Debroux on February 05, 2016, 04:08:39 pm4) Visual programming* Scratch and friends. Good as well for beginners, but I'm incompetent about them
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