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PROGRAM:PMEreal(0,1)5->A:5->BWhile 1 //This is just temporary... I think hopefullyreal(2,0,B,A,12,8,0,11,0,7,8,0,1,1)real(1,29,31,1,1,7,0,0,0,0,1) //I think that SHOULD place the character in the middle of the screen...getKey->KIf K=24:B-1->B //If K=25:A-1->A // First off I need help revising this because I'm to lazy to figure out how...If K=26:B+1->B //If K=34:A+1->A //End
real(1,[X position],[Y position],[sprite width *],[sprite height],[sprite pic],[X offset *],[Y offset],[drawing logic],[horizontal flip],[update LCD]
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