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New member introductions: Say hello here!

Started by DJ Omnimaga, November 20, 2014, 02:27:09 am

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DJ Omnimaga

November 20, 2014, 02:27:09 am Last Edit: January 19, 2015, 06:17:36 am by DJ Omnimaga
To avoid having to create a sub-forum just for introductions and to prevent cluttering the off-topic section, I thought I would make a topic just so that people can introduce themselves in it. It can be bumped as you wish later, I guess.

Anyway I'm far from new in the TI community, but yeah since this site is new, to sum and start things up, I ran Omnimaga, which I founded, from 2001 to 2011, then a short while after retiring I became news editor there until about September 2014, then in October I co-founded this website. I did TI-83+ BASIC for almost 11 years if we exclude hiatuses, some Axe in early 2010 and 2013 and nowadays I mostly do HP PPL on the HP Prime calculator. I also create electronic (semi power-metal style or dance) music since 2002, although I stopped between 2004 and 2006.

Streetwalrus

So yeah, I guess I'll introduce myself.

I've been programming calcs for almost 8 years although I went online only 2 years ago when I joined Omnimaga. I'm cofounder of CodeWalrus and I'm currently working on Pokespire and Illusiat 11 Axe with aeTIos.

DJ Omnimaga

Wait, you started calc programming before you were born? O.O Just kidding, but starting 8 years ago would mean you started as young as annoyingcalc on Omnimaga did, although unlike everyone who started under 13 you didn't stop at 13  <_< (people who are 10-12 tend to have a very short interest span compared to older people)

Juju

Oh hi I'm Juju and I'm awesome. Been programming calcs since 2005 or so, but only been active online since 2009, then joined Omnimaga in early 2010, then co-founded CodeWalrus in the end of 2014. So yeah, been a while.
Read Zarmina!
YUKI-CHAAAANNNN
In the beginning there was walrii. In the end there will be walrii. All hail our supreme leader :walrii: --Snektron



if you wanna throw money at me and/or CodeWalrus monthly it's here

aeTIos

Watashi wa aeTIos desu *crackles* Oh, sorry. Apparently my Japanese voice bank was still activated...
So yeah, I'm aeTIos. Started programming calcs once I got my 84+ in august 2010, joined Omnimaga a few weeks later, got obsessed with programming (never really released anything, though :|). After a long break from programming, I now write programs in C for the Nspire. Also, I'm cofounder of Codewalrus.
ceci n'est pas une signature

pimathbrainiac

I'm pimath, and I lost the game.
Also I am a cofounder of CodeWalrus, and writer of VVVVVV ports to Nspire and z80, as well as nReuben
Well, I'm bach here too!

Keoni29

Hi I am keoni29. I started programming calcs back in 2009 when I got my first TI84+. In 2012 I joined omnimaga, because I had a question regarding sound generation. I have been obsessed by calculator music/sound ever since.

I enjoy making music, writing software for obsolete hardware. I am also a bit of an electronics tinkerer.
If you like my work, why not give me an internet?

DJ Omnimaga

That reminds me, one day you should put all your old songs in one post here and/or Omni. I bet I forgot some lol

Streetwalrus

Dangit pimath.

Also Keoni you're more than "a bit" of an electronics tinkerer. :P Your level exceeds mine by a huge amount.

DJ Omnimaga

By the way do you guys now do a lot of Z80 assembly or do you still primarily use Axe? I know some Axe coders learned ASM but still prefer Axe, but others have moved on to pure ASM over time.

Keoni29

I use axe because it is easier to write oncalc. I have written some bits of z80 assembly, but not full programs. It's probably because you can get more done with less code in axe.
If you like my work, why not give me an internet?

DJ Omnimaga

Actually you got a point. In fact you need even less code than BASIC sometimes (grayscale, for example). You can alao still access features like pointers normally only available in Z80 but with less freedom than Z80.

Streetwalrus

I use Axe with a little asm when I need to do some low level optimizations (ie map smooth scrolling can be extremely fast if part of the horizontal scrolling code is written in asm).

aeTIos

I still only do Axe. I can write a little bit of ASM though, it's not hard but you need to keep track of what you're doing .
ceci n'est pas une signature

DJ Omnimaga

One thing that kinda annoys me in Axe (Idk if it's the same in ASM because of how fast it can get) is how maps scroll like twice faster when aligned vertically in multiples of 8 pixels than when it's not. >.<

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