Started by c4ooo, April 14, 2017, 05:23:15 pm
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Quote from: ben_g on April 17, 2017, 09:44:00 amYour terrain looks quite low-poly, so unless you have a huge render distance, it may still have a good performance even without LOD. On modern graphics cards, performance depends much more on the amount of pixels than on the amount of triangles (especially if you calculate lighting and such per-pixel). You could still give it a try if you're doing it mainly for the programming experience though.
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