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Started by mazhat, March 15, 2017, 02:50:12 pm
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Quote from: mazhat on May 05, 2017, 01:47:16 amAlso there's no dynamic memory in Axe right?
Quote from: mazhat on May 05, 2017, 08:50:42 pmNot quite, DJ.In C++ we have a template called std::vector* It's an array that can grow or shrink! To give you a more hands on example:Vectors help to spawn and de-spawn enemies and items,otherwise I have to hard code the enemies into the game.**Trivial info:1) *Despite the confusing name, it is not a physics vector. Strange nomenclature! 2) **Unless a sexy smarty pants figured out a way to do this without vectors. 3) Sometimes I write too much stuff, so I made this optional-to-read "Trivial Info" section! I hope you like it, it's in beta!
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