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Messages - Ranman

1
Congrats everyone!  :thumbsup:

Let's make 2018 even better.
2
Outstanding sir!!! Well done my friend.   :thumbsup:
3
So... I finally got this up and running on my calc and CEmu.

Is this an original idea or are you trying to remake a game that already exists. If the latter, can you provide a link as to what this should look like in action?

Looks pretty good so far. I see the issues with rendering you were talking about.

Now... i finally may be able to help.

I was unable to install the Atlassian Sourctree on my WinXP platform as it doesn't support WinXP -- go figure. So im a bit at a disadvantage. Trying to rectify. I finally downloaded Win10; but before I install it, I wanted to get a SSD and a memory upgrade from 4GB to 8GB. That should be done by Wednesday of this week.

Chat later.

4
I've been thinking on this project some more. And... the use of color is a necessity.

So... This will be my first TI-84+CE game. ;D
5
Very cool catastropher.  :thumbsup:

Are you still supporting the 68K calcs?  ???
6
This looks awesome!!!   :thumbsup: :thumbsup: :thumbsup:

Ranman must go buy a CE now.

I vote for using 2D sprites for the ships and objects.  :)
7
Calc Projects, Programming & Tutorials / Re: Pyramid 89
November 20, 2017, 02:24:24 PM
Pyramid Solitaire was uploaded to Ticalc today.  :w00t:

Edit: attachment moved to first post.
8
I have decided on one of my next projects.  :D

One of the most unique games on the Intellivision called Microsurgeon. Check out the video below:


9
Web / Re: Ascii Breakout [ucc3]
November 19, 2017, 01:59:41 AM
Pure ASCII sweetness.  :thumbsup:

Another one that I'm very interested in see how it turns out.
10
Web / Re: asciiworld [ucc3]
November 19, 2017, 01:43:12 AM
Pretty nifty Juju.   :thumbsup:

I'm interested in seeing how this turns out.  :)
11
A few in the community have requested a version of Jumpman for the 92+ and V200 calculators. I am officially announcing that a version of Jumpman for the TI-92+ and V200 is now under construction.

Jumpman 92+ will support the keyboard layout differences. The graphics will remain unchanged but the playable area will be centered on the larger screen.
12
Web / Re: UniChat!
November 16, 2017, 08:37:42 AM
Quote from: _iPhoenix_ on November 14, 2017, 08:06:34 PM
Quote from: Unicorn on November 14, 2017, 04:40:55 PM
Check this out:


(You can't see the cursor, but I'm clicking on the button)

I'll look in to that ;)

Don't say "hellop".  Maybe it is posting it blindly.... followed by some censorship algorithm that detects "hell" and removes the post.
13
Calc Projects, Programming & Tutorials / Re: Pyramid 89
November 14, 2017, 08:31:55 AM
Quote from: xlibman on November 13, 2017, 07:05:37 PM
This looks very good Ranman. Glad to see you found another of your old projects again. I myself thought I had lost some back in the days, only to find them out on a DVD-R half a decade later.

Quote from: Lionel Debroux
Looks good indeed, another good find on your formerly lost backup drive :)

Thanks guys!!
14
Web / Re: UniChat!
November 14, 2017, 01:01:02 AM
 :thumbsup: :thumbsup: :thumbsup:

Simply awesome!!
15
Calc Projects, Programming & Tutorials / Pyramid 89
November 11, 2017, 03:46:28 PM
Last week I dusted off one of my old projects that I created for one of my graduate courses that I never submitted.

The game is called Pyramid Solitaire. It is a simple fast paced solitaire game. See attached screenies.

Edit... This is another game that I thought I had lost back when my hard drive crashed and lost my backup. So... I have to make a few tweaks and rewrite the readme file (since it was not on my backup drive). Then i'll get it released too.

The object of the game is to remove all cards from the pyramid by matching 2 cards that add up to a value of 13 (kings are 13 all by themselves). You get to cycle through the deal pile a limited number of times to assist with finding cards.

Edit #2: Attached pyramid89.zip.
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