I'll be going to see it. I recently watched all the films in one sitting in the Machete Order except that I didn't skip Episode I. It was a pretty good order for watching it.
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Quote from: semiprocoder on November 29, 2015, 09:23:42 PMThere is some sort of bug where the timer glitches out upon minimizing lua documents. I recommend pausing the timer on on.deactivate() and resuming it with on.activate()
3. When you open the game again without closing it fully(like when you open another file), the game doesn't work at all. You have to open something else to make the game work again.
Quote from: DJ Omnimaga on November 30, 2015, 09:12:49 PMNo, the lag would be present on any OS considering how it outputs one cookie for every cookie created (so when you're outputting thousands per second...)- I could have sworn I blocked it from displaying more than about 30 at a time, but I just tested it and apparently not. *oh well*
Oh right, I didn't realize that the cookies were animated. Is the lag still present on OS 3.6 or was it only on 3.1 and lower?
Also, I wonder if some PICO-8 games would be feasible in Nspire Lua (eg that racing game I posted in the PICO-8 thread)
Quote from: DJ Omnimaga on November 30, 2015, 09:05:53 PMThat was probably me with the white background, but then I updated it- Not a very good update though because I added falling cookies in the background which create a lot of lag when you get to higher scores
I seem to recall at least another with a white background, but I forgot who made it. I know that JWinslow23 made two versions, but neither were for the Nspire. Spenceboy98 made a PRIZM version and Kerm a CSE version.
Quote from: semiprocoder on November 29, 2015, 09:23:42 PMlies
the first version of cookie clicker for the nspire
Quote from: DJ Omnimaga on November 22, 2015, 11:12:34 PMEvery eighth drop is a pacman
Does Pac Man spawn automatically, randomly or by doing some stuff in particular?
Quote from: 123outerme on November 22, 2015, 03:16:27 AMOr I had Pac-Man collection on GBA
Look great LD Studios! I can see you either watched the Game Grumps episode of this or really enjoy Tetris spin-offs
Although I can't play it, makes me long for an Nspire!
Quote from: DJ Omnimaga on November 22, 2015, 06:04:06 AMThey automatically turn blue when a pacman spawns
Yeah I know but I was more wondering how you turned the ghosts blue.
Quote from: DJ Omnimaga on November 22, 2015, 06:04:06 AMOkay, not a problem
EDIT: By the way @LD Studios I edited your first post so that it uses a static screenshot that goes to the original when clicked, because I noticed it was 21 MB large. Ideally it's better to link to screenshots when they are large.
Quote from: semiprocoder on November 22, 2015, 02:16:29 AMThere's nothing built in to do it, you need to use external screen recording software while running the nspire program on Student Software or some other emulator.
I know I shouldn't be asking it here, but how do you record gifs of nspire gameplay?
Quote from: DJ Omnimaga on November 21, 2015, 06:35:32 AMThanks, and as you can see in the screenshot, ghosts are eliminated by dropping pacmen on them
Looks really nice and fun. I wonder how do you delete ghosts but I guess I'll have to play it to figure out. This is also now on the front page.
Quote from: semiprocoder on November 20, 2015, 11:29:17 PMStrange, I don't get this crash...
Really cool game! Although I've never played this before, I think I get the point. How do you delete wood though? Also upon me losing and pressing an arrow key I had a crash on line 224. You probably reset the var map but didn't update states yet or something, I'm not sure, but anyways, just reporting this.
Quote from: 123outerme on November 11, 2015, 05:41:59 PMFeel free to use both and let me know if you want me to draw up some other sprites for this projectQuote from: LD Studios on November 11, 2015, 01:40:52 PMWow, that looks really good! Could I use that? All I have to do is change the text from red to blue and it'd be perfect! Do you mind if I borrow the robed character sprite also? That also looks better than mine.* LD Studios runs
Quote from: p4nix on November 10, 2015, 11:19:27 PMA game idea I had that sort of combines roguelike/fireemblem/towerdefense mechanics, where you organize troops to defend your ship from invading aliens and travel to different systems where you can hire crew members and buy/sell ship parts.
As always, really great artwork. But what would be the topic/goal of such a game you show here? Just curious.