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Messages - matrefeytontias

#151
This. It gave me nightmares when it came to releasing nKaruga.

#152
Programs and Utilities / Re: [Axe] Draw
February 15, 2015, 08:37:53 PM
Ah okay. Thanks for the precision.
#153
Programs and Utilities / Re: [Axe] Draw
February 15, 2015, 06:31:12 PM
I especially like the flooding feature. How do you achieve it ? Do you use a flood-filling algorithm, or is there some trick you use ?
#154
I shall fix that avatar thing soon :P
#155
Wow awesome :D Also nope I'm not working on a Super Hexagon clone named Axagon, it's been finished for a week now :P
#156
PC, Mac & Vintage Computers / Re: FBO Particle System
January 29, 2015, 08:08:01 PM
The "latest" version that you put on page 3 crashes a second after showing both windows without me doing anything. That's the exe version by the way.
#157
You mean vibrato right ? The vibrato is the bar on the right and tremolo is an effect that makes your sound sound choppy.
#158
PC, Mac & Vintage Computers / Re: FBO Particle System
January 27, 2015, 10:18:40 PM
Breaks on me with :
QuoteError creating shader: 0(143) : error C7011: implicit cast from "int" to "bool"
0(170) : error C7011: implicit cast from "int" to "bool"
0(173) : error C7011: implicit cast from "int" to "bool"
0(177) : warning C7533: global variable gl_FragData is deprecated after version 120
#159
Most electric guitars go up to 22 (that's the minimum), while some can go up to 33. I have a 22-frets 6-strings and a 27-frets 7-strings.
#160
His word about it :
QuoteHaha, this stuff is awesome. Tell your friend not to worry, I feel really proud to have inspired anything like this :)
So yeah, you see :P
#161
Alright so since I poked Terry Cavanagh about my Axagon when I released it, I also wrote a word about this one and posted a link so he could see.
#162
Heh, chord progression IS metal. Don't mistake metal for djent. How do you do all teh soloz without chord progression ?
#163
Broken links very. Also wow, that's good O.O

EDIT: nvm, my browser derped.
#164
Calc Projects, Programming & Tutorials / Re: Axagon
January 25, 2015, 07:24:37 PM
Oh c I forgot to remove the debug commands >_< if you have that build, please don't press 2nd or alpha in-game :P
#165
Calc Projects, Programming & Tutorials / Re: Axagon
January 24, 2015, 08:02:27 PM
Well, try and tell me :P reaching 60 seconds shouldn't be that easy either.
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