CodeWalrus

Multimedia => Drawing & Animation => Topic started by: ACagliano on August 24, 2018, 06:37:26 pm

Title: Sprites for Star Trek MP
Post by: ACagliano on August 24, 2018, 06:37:26 pm
So I'm posting here to see if anyone wants to help me out with sprites for the Star Trek multiplayer demo. Currently requested sprites are:

1. Phaser bolt (weapon)
2. Photon torpedo (weapon)
3. Quantum torpedo (weapon)
4. The Narada (from Star Trek 2009) (ship)
5. Weapon-on-shield clash flare (vfx)
6. Explosion (vfx)

For the weapons, either a 32x32 or a 64x64 will suffice.
For the Narada ship, you can use your own discretion as to the size of this sprite. Keep in mind that the Narada is a massive ship.
For the vfx, please keep to a 32x32 or a 64x64.

_Animations_
Also, something I'd like input on. I want to show on the screen some sort of spark rain effect that you'll be seeing periodically when your ship's hull integrity module is below 25% health. Examples of the effect I want to create are here:
https://youtu.be/56iTxduUacs?t=6m41s
https://youtu.be/eSnzrxNIJd4?t=1m43s

Also if I want to shake the screen in response to a weapons impact, what's the best way to do this? In C. Substituted "screen corruption" effect.