CodeWalrus

CodeWalrus Website => File Download Archives => Games => Topic started by: DJ Omnimaga on November 14, 2014, 02:20:03 am

Title: Read before posting your files
Post by: DJ Omnimaga on November 14, 2014, 02:20:03 am
This section of the forum is where you can publish games that you have finished or that are in advanced stages. The files can be linked to or uploaded as attachments, but there are guidelines to follow when posting them to ensure that they won't be rejected. If your upload does not meet the criterias, it will be moved to this section in the appropriate category (http://codewalr.us/index.php?action=collapse;c=2;sa=collapse;be0aca75=cec070f4921b395069e1b3b1e0187a9c#c2).

1) We accept games and programs for every platform (mobile, calculators, consoles, computers (vintage or modern), PICO-8, web, etc)

2) All files must include an executable and a readme.txt with instructions. They can be in ZIP, RAR or any other compressed archive that can be opened on Windows.

3) Files must not contain any material that violates CodeWalrus forum rules. NSFW content will be marked with NSFW tags, but blatant adult content and hate speech will not be allowed at all.

4) Programs must meet a certain level of quality in order to be accepted in the archives. For example, a number guessing game or a three minutes-long RPG Alpha build will not make it through.

5) Files must be uploaded by posting a new topic in this sub-forum:
-Subject: [Platform] Game Title
-Topic content: Description (screenshots are optional, but recommended), followed by download
-Download link: See below.

6) The download link can be either a direct post attachment or a link to the file or its info on Omnimaga, Cemetech, Ticalc, TI-Planet, Plan├Ęte-Casio, HP Museum, Google Play, Apple Store, Github or SourceForge, but the download link must be easy to find.

7) All rules above are subject to change without any notice.
Title: Re: Read before posting your files
Post by: Streetwalrus on November 15, 2014, 11:23:49 am
Hmmm, aren't Linux/OSX programs allowed ? Stuff may be cross platform but there are utilities that only run on UNIX based systems.
Title: Re: Read before posting your files
Post by: DJ Omnimaga on November 15, 2014, 12:12:43 pm
They might be although I think Linux/OSX-only games are pretty rare, right? I guess they could be allowed too.
Title: Re: Read before posting your files
Post by: pimathbrainiac on November 15, 2014, 02:50:10 pm
Can we make it so that Linux/OSX games must also include source, so Windows people can compile them and run them on Windows? If not, that's okay, but some of us *cough*me*cough* are stuck on Windows for the foreseeable future.
Title: Re: Read before posting your files
Post by: Streetwalrus on November 15, 2014, 02:55:09 pm
You can actually run POSIX stuff on Windows with cygwin or msys but you still need to recompile it. I think including the source may be a good idea, but we can't really force people to open source their stuff. We can however make cross compiling mandatory.
Title: Re: Read before posting your files
Post by: pimathbrainiac on November 15, 2014, 02:58:59 pm
The MSYS/Cygwin thing is why I want the source. But yeah, cross compiling would be nice.
Title: Re: Read before posting your files
Post by: Juju on November 16, 2014, 02:23:09 am
Well, if your app is not an utility that directly deal with the kernel, it should be cross-platform. Especially games. All the Linux game engines also mostly work on Windows. The inverse might not be true because capitalism.
Title: Re: Read before posting your files
Post by: DJ Omnimaga on November 16, 2014, 05:30:32 am
Quote from: Streetwalrus on November 15, 2014, 02:55:09 pm
You can actually run POSIX stuff on Windows with cygwin or msys but you still need to recompile it. I think including the source may be a good idea, but we can't really force people to open source their stuff. We can however make cross compiling mandatory.
Indeed. Plus I can understand why some people make their software closed-source, especially after what happened to Doors CS 7 a few months (or years?) ago.


And yeah it is required by upload rules to include an executable.
Title: Re: Read before posting your files
Post by: pimathbrainiac on November 16, 2014, 12:05:35 pm
Executables only, Gotcha. Maybe heavily suggest cross compilation for all projects, if at all possible, like juju said?
Title: Re: Read before posting your files
Post by: Streetwalrus on November 16, 2014, 12:35:26 pm
Quote from: pimathbrainiac on November 16, 2014, 12:05:35 pm
Executables only, Gotcha. Maybe heavily suggest cross compilation for all projects, if at all possible, like juju said?

Sounds like a plan.
Title: Re: Read before posting your files
Post by: aeTIos on November 16, 2014, 01:49:28 pm
I would suggest to use only ZIP so you can open it with any OS, without needing 3rd-party applications.
Title: Re: Read before posting your files
Post by: pimathbrainiac on November 16, 2014, 01:58:50 pm
7 Zip is free and good. We can direct them there.
Title: Re: Read before posting your files
Post by: DJ Omnimaga on November 17, 2014, 03:40:08 am
Yeah I think with easy to reach and free zip softwares we can open at least .rar, .tar.gz and .zip. But non-ZIP files might be a problem on some public computers where people cannot install apps to open other file types.
Title: Re: Read before posting your files
Post by: pimathbrainiac on November 17, 2014, 02:11:20 pm
Fair enough (although 7 zip portable is a thing). Zip only it is, then.
Title: Re: Read before posting your files
Post by: DJ Omnimaga on November 17, 2014, 05:08:38 pm
True, but some computers lack USB ports, CD/DVD-ROM and SD Card readers or have them blocked too. >.<
Title: Re: Read before posting your files
Post by: Streetwalrus on November 17, 2014, 06:35:32 pm
Well if it's a public comp you're not really supposed to download games anyway. :P Plus in the case of calc stuff, it's impossible to install TiLP/TI-Connect/TINC(L)S anyway.
Title: Re: Read before posting your files
Post by: DJ Omnimaga on November 18, 2014, 01:56:55 am
True, but still, some people only have those computers for internet access (not even at home) so sometimes they kinda have no choice. >.< They might just need to download files and check if they are the right ones or if they need dependencies before heading back home where they lack Internet.
Title: Re: Read before posting your files
Post by: Streetwalrus on November 18, 2014, 01:23:07 pm
True that. ZIP is the most used format so unless needed (ie, unusually large file or in the case of UNIX stuff, actual need for a tarball), it should be used.
Title: Re: Read before posting your files
Post by: Duke "Tape" Eiyeron on November 25, 2014, 10:08:29 am
Quote from: DJ Omnimaga on November 15, 2014, 12:12:43 pm
They might be although I think Linux/OSX-only games are pretty rare, right? I guess they could be allowed too.


Actually, My [SQUARE] is HTML5 or Linux only!,^^
Title: Re: Read before posting your files
Post by: DJ Omnimaga on November 25, 2014, 05:04:39 pm
Actually now that you mention HTML5, I wonder if this section should allow downloadable browser games? Also is [SQUARE] a new game from you? That would be a nice thing to showcase me thinks :) (plus the non-calc section could use some content :P)
Title: Re: Read before posting your files
Post by: Duke "Tape" Eiyeron on November 25, 2014, 05:28:42 pm
I already introduced at Omnimaga. If you want I'll publish it here. But unless you turn on offline file loading (it's usually off for security reasons), it won't run locally, you need a server program.
Title: Re: Read before posting your files
Post by: DJ Omnimaga on November 25, 2014, 08:52:36 pm
Aah I see now. That said, maybe eventually we could host some HTML5 games if they are safe. Who knows? They could be used for a future arcade. :P
Title: Re: Read before posting your files
Post by: Duke "Tape" Eiyeron on November 25, 2014, 09:37:26 pm
Heh, why not? That could be a good idea!