So, I've been trying to create plausible 3d, but I have no idea really how to, so I've just guessed at my own way of doing so.
Also, I've decided to make the only game I can with it(as rotation isn't really well done): curveball. It is a type of 3d pong.
Attached are a gif of the game and of a cube being rotated(note: right now curveball is at like 5-10 fps on calc, so I will need to so something about that).
Wow that looks cool and smooth for Lua. It reminds me a game that Shmibs on Omni made for a contest. Pseudo 3D can be fine in some cases, since not everything requires real 3D. I really need to try learning how to do rotating polygons at some point or raycasting and mode 7 because I wanted to experiment in HP PPL one day.