Quote from: mazhat on May 06, 2017, 09:05:43 PMThat is the same is doing:
Looks like you got a lot of languages under your belt. Very versatile.
Skipping 3 grades is AMAZING! I love math, but am very terrible at it. I'm jealous of you, IPhoenix.
I have another question. It's about Axe actually:
7) How should I go about making title screens and pictures and stuff. Should I make an assembly routine?
//Here's my rough idea:
10 Start HL at "byte 0" (The start of the drawing buffer)
20 Draw on that byte
30 Increase the HL
40 Goto 20 until you've drawn everything
Otherwise should I make a collection of sprites? Maybe Axe has a built in picture display?
Code Select
:Copy(Pic1SomePicture)
That copies the picture to the screen buffer. It doesn't display it though.
RecallPic transfers the data from L3 (the back buffer) to L6 (the drawling buffer)