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Development => Calculators => Calc Projects, Programming & Tutorials => Topic started by: Dream of Omnimaga on November 17, 2014, 05:05:37 PM

Title: pure-BASIC graphical Falldown clone for the 84+CSE
Post by: Dream of Omnimaga on November 17, 2014, 05:05:37 PM
A while ago, I was bored and made this:

(http://img.ourl.ca/faildown.gif)

It's nothing special and could maybe use some optimizing, but it's pure-BASIC and is incomplete anyway (it's not exactly like Falldown since you can't roll on platforms and stuff). It should show that contrary to popular belief, this calculator can achieve decent scrolling speed (in this case, not even a single ASM lib was used).

Since that screenshot was taken, I made it so there are two platforms at a time and they are larger, but I lost that version and it was much slower anyway, since it switched to Line() which seemed much slower with smaller platforms (really, TI?), so I am unsure if I'll keep lines or switch back to Text like in the screenshot above.


It's not meant to compete in any way against other FallDown clones but it was to show that pure-BASIC scrolling on a CSE is somewhat possible.
Title: Re: pure-BASIC graphical Falldown clone for the 84+CSE
Post by: novenary on November 17, 2014, 06:32:17 PM
Nice. With that kind of gameplay it's more like Avalanche than Falldown though.
Title: Re: pure-BASIC graphical Falldown clone for the 84+CSE
Post by: Dream of Omnimaga on November 17, 2014, 06:35:03 PM
True, the other version had way wider platforms, but I had switched to Line() which was even slower I think. >.< Not sure how TI managed to mess that up.
Title: Re: pure-BASIC graphical Falldown clone for the 84+CSE
Post by: Duke "Tape" Eiyeron on November 26, 2014, 06:08:44 AM
If we take off the scrolling that makes a decent reflex game! Nice work DJ!