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Game mock-up graphics and ideas

Started by tr1p1ea, February 08, 2015, 06:49:05 AM

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Duke "Tape" Eiyeron

Eyup, it'll avoid spamming the topic with dozens and dozens of pictures but don't hesitate to posr your best mockups there too.
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DJ Omnimaga

I have split the ROL4 graphics that I posted earlier into a different thread for now since I am spending quite a lot of time updating them so I don't want to hijack this thread :P

http://codewalr.us/index.php?topic=393.msg9922#msg9922
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DJ Omnimaga

What if Doors CSE Celtic commands didn't override custom DovahCalc fonts and that DovahCalc supported custom fonts? This is what First Fantasy would look like:

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CKH4

Ooooh how about the village on fire? You could use the sprite that you originally wanted (or maybe even quicker animation).
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DJ Omnimaga

I would use flame sprites for it. For the title screen logo I would probably use three different flames at least. The characters that would be replaced would most likely be the ones in VARS->Statistics . Of course this idea would not work if the font must remain in RAM, though.
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Snektron

Quote from: DJ Omnimaga on April 20, 2015, 09:07:49 PM
What if Doors CSE Celtic commands didn't override custom DovahCalc fonts and that DovahCalc supported custom fonts? This is what First Fantasy would look like:


Whoa that would be awesome! FFMF Skyrim crossover?
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DJ Omnimaga

Erm not Skyrim. Not even close in fact, considering my games are more JRPG than Western RPG. But I guess it would bridge the gap between graphics of Mana Force and possible future First Fantasy games that would be entirely graphical. :P
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Snektron

True, though i'd be still funny. Add a new optopn to the store with "shouts" you can use in battle :P
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DJ Omnimaga

What are shouts? Also I bet someonee will request arrow in the knee quotes now <_<
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Snektron

Shouts (or "words of power")  are words in the dovah language one can master with very long training, though the dragonborn van learn them very easily, because he is a mortal with the soul of a dragon. In skyrim you play as a dragonborn, and thus you can learn various shouts. You can learn shouts to push things, burn things, view ebemys through walls and much more.
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DJ Omnimaga

Aah I see. Do you have to learn the entire language literally too? :P
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Snektron

No, the game keeps track of which words you learned. Thats more of a fan thing :p
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DJ Omnimaga

April 21, 2015, 06:05:35 AM #102 Last Edit: April 21, 2015, 06:07:18 AM by DJ Omnimaga
Ooh ok I see now lol. This reminds me Final Fantasy II for the NES/Famicom where you could learn certain key words then ask NPCs about them. It was much more primitive, but when I first played the game I was shocked that this feature was in it, since most FF games afterward didn't have it.

On a side note, I should really do mockups of what FF:MF could look like on the HP Prime. I am tempted to just re-use the same tiles as my mockups above, but with extra colors and some slight changes such as the bottom of the doors. Or I could also add an ASCII art mode. In any case, the menu borders would be different.
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Unicorn

Man, DJ, you should talk to Kerm about getting those font hooks to work with the next version of Celtic.
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Snektron

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Legends say if you spam more than DJ Omnimaga, you will become a walrus...


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