So this will be the official screenshot and video thread for my platform game Super Walrii Land.
Below, you can see a video of a Walrii flight sequence on a real calculator (hard-coded, since the game engine isn't done)
https://www.youtube.com/watch?v=1LURLGRV0rM
And a GIF version (although choppy):
(https://img.ourl.ca/walrii2.gif)
This animation will be in the CodeWalrus ad video on Youtube, but slowed down.
dat flying walrus and parallax scrolling.
Indeed. :D
When you pre-render everything into a large picture then draw all three layers (including the sprite) on top of each others, it's much faster than redrawing the map tile by tile every frame.
The only issue is that this can render the calculator unstable.
DAT fps :thumbsup:
Nice stuff! Wish I could play it :||
Thanks. I hope eventually you can get an HP Prime to try it. I hope HP fixes the bugs too. It really has potential.
Quote from: DJ Omnimaga on December 31, 2014, 05:07:05 PM
So this will be the official screenshot and video thread for my platform game Super Walrii Land.
Below, you can see a video of a Walrii flight sequence on a real calculator (hard-coded, since the game engine isn't done)
https://www.youtube.com/watch?v=1LURLGRV0rM
And a GIF version (although choppy):
(https://img.ourl.ca/walrii2.gif)
This animation will be in the CodeWalrus ad video on Youtube, but slowed down.
What the...? O.O Well, now I understand the Walrus flying thing. :)
Quote from: DJ Omnimaga on December 31, 2014, 08:43:45 PM
Indeed. :D
When you pre-render everything into a large picture then draw all three layers (including the sprite) on top of each others, it's much faster than redrawing the map tile by tile every frame.
The only issue is that this can render the calculator unstable.
Unstable?
Yeah, when I run this program, if I keep mashing the ENTER key while holding down an arrow for most of the program duration (5 seconds approximately), then once it exists, the calculator reboots. It seems more common if I keep the arrow held down until the very end, though.
Wow. O.O That looks amazingly fast, I can foresee an awesome game. :D
Thanks, I just hope the calculator will be cooperative despite its issues. :P I would hate if this project died just because the calculator ever decided to crash every 15 second of gameplay. :P
That would suck. SWL looks way too cool to die.
It's too young to die. :P
I reeeeally love the little flying walrus, and it looked just great in the vid ^.^
But I suppose this project was abandoned, right...? :/
necroposting, yaay ^.^
Pretty much all my projects are dead right now <_<