Author Topic: Pure TI-Basic Raycaster.  (Read 1934 times)

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Offline _iPhoenix_

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Re: Pure TI-Basic Raycaster.
« on: March 20, 2017, 11:04:27 am »
I believe I would have to use binary space partitioning, as Raycasting requires trig, and decimals. However, it would remove all speed benefits of using ICE.
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